Help with daz hair in blender

bzov

New Member
Oct 17, 2020
10
11
Hi all,
prefix: im still quite a newbie

I use diffeomorph 2.7.1 in order to get daz model (characters) into blender and i got quite the hand managing rigs, clothes etc but i still have some issues with some of the daz hair props.

I followed some tutorials about transparency step in blender, adjusting alpha into shader editor etc but i still have very serious trouble just to be able to even remotely make my render at least "similar" to the iray result in daz.

To be true i still am learning trick about shading (so for instance i still have trouble completely understanding dual lobe etc stuff i found in the imported shaders)

Is there any REAL complete tutorial or trick in order to get a good result?

I use blender 3.6
Even using the "make hair" option of diffeo gives me headache because i end up with so many particle systems that is quite hard to figure out the correct amount of children to be set in render and figure out the correct thickness for tip and root.

Thanx in advance for your patience reading this mess and for any help.
P.S. obviously english is not my first language so forgive mistakes.