The plot decisions were incoherent to me. "let's hide behind this building and easedrop"... Why? we could just go join them
The MC is a bit of a wimp that fustrated me by trying to hide/spy when he could/should of just talked... though the times he confronts people the writers have him be a moron about it.
Choices often are just a yes/no to seeing a scene. Meaning if you the player decides you'd prefer being with someone, it is just turning down the scenes with all the others (or not doing so, since it seems to make no difference)
But hey the character designs is great also the art and renders. So while I Like the characters, I just hate the way the writers have the MC interact with them.
The MC is a bit of a wimp that fustrated me by trying to hide/spy when he could/should of just talked... though the times he confronts people the writers have him be a moron about it.
Choices often are just a yes/no to seeing a scene. Meaning if you the player decides you'd prefer being with someone, it is just turning down the scenes with all the others (or not doing so, since it seems to make no difference)
But hey the character designs is great also the art and renders. So while I Like the characters, I just hate the way the writers have the MC interact with them.