Unity Abandoned Hentai idle clicker Game [Demo 2] [TAMARIND]

tamarind

Newbie
Nov 10, 2018
22
29
432.png

Overview:
A casual idle clicker I am trying to develop. This is still under development so, there will be a lot of changes! Might add a story in the future. Please don't use the FilesUpload link yet, it takes some time to upload there.​

Thread Updated: 2020-11-15
Release Date: 2020-11-15
Developer: TAMARIND -
Censored: No
Version: Demo
OS: Windows, Android
Language: English
Genre:
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Installation:
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Changelog:
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Developer Notes:
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DOWNLOAD
Win: - -
Android: - -


Screenshot_20201120-163133_Awesomeclicker[1].jpgScreenshot_20201120-163136_Awesomeclicker[1].jpg 54b9c8ee27c9d27ccee82648e6bc9fb3.gif f515b7963406f3dc710970090cf30857.gif
 
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badazzx

Newbie
Jun 4, 2019
55
128
Art's good and one of the better uses of koikatsu that I've seen when it comes to reutilizing models/assets. However, nobody needs a button that resets their progress to be that big, especially when the actual hitbox for the button is over twice the size the graphic for the button shows AND doesn't have a confirmation dialogue to make sure they REALLY want to wipe away all of their progress.

The character selector is a good idea and would remove most of the utility that a reset button would provide anyways, without the hassle that comes along with it.
 
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tamarind

Newbie
Nov 10, 2018
22
29
Art's good and one of the better uses of koikatsu that I've seen when it comes to reutilizing models/assets. However, nobody needs a button that resets their progress to be that big, especially when the actual hitbox for the button is over twice the size the graphic for the button shows AND doesn't have a confirmation dialogue to make sure they REALLY want to wipe away all of their progress.

The character selector is a good idea and would remove most of the utility that a reset button would provide anyways, without the hassle that comes along with it.
Thank you for the feedback. I will implement these in the next update!
 
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HylTin

Member
Aug 29, 2018
125
122
Pretty good, especially for the artwork and animations (wich are really originals for this king of game, I really suggest to continue on this path) but it also need some work and iddeas to make it really enjoyable and "durable over time" (I mean, to not be bored after lvl 4 and not making it too repetable).

But to me, the first thing that is really needed on this game is to make it sizeable to the screen of the device (for me, the "menu" button was hidden under my windows menu bar so little bit hard to have acces to the upgrades menu...).

Anyway, I'm definitely following this project! High hope for the futur!
 
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KapitanDupa

Member
Aug 5, 2016
426
801
ok, so I found some time to play it and here's my feedback: overall for a demo it is nice. Appreciate hard end instead of dragging this until forever only to make me waiting for some content that would never come. Animations are well made but would be better if looped. Strip them with each level is nice formula and gives many possibilities for future but many depends what path do you want to chose - make this game "open once in a while and progress" or "start autoclicker and finish in 30 mins".
Anyway good luck!
 
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Sugoi_Studio

Newbie
Game Developer
Mar 27, 2020
63
73
It's funny. But I have a few comments:
- The reset button in the menu is too large - provokes misсliсks
- On the naked Hinata, the inscription "button" is visible. Right in the hollow between the breasts
- I don't think it's a good idea to move your legs during animation - it's better to move the rest of the body
- It is worth hiding the place where the character was cut by the interface
- "Capacity" is not the best word for displaying the number of points
- No support for the "back" button on android, "esc" on the Window
- It is worth adding at least a few plot phrases, like in Spiral Clicker. There are tons of examples of crossover porn. For example, Waifunator.

Also, there is clearly a bug in the code. At some point, I stopped getting points and the fps dropped to 2.
Good luck
 
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tamarind

Newbie
Nov 10, 2018
22
29
Pretty good, especially for the artwork and animations (wich are really originals for this king of game, I really suggest to continue on this path) but it also need some work and iddeas to make it really enjoyable and "durable over time" (I mean, to not be bored after lvl 4 and not making it too repetable).

But to me, the first thing that is really needed on this game is to make it sizeable to the screen of the device (for me, the "menu" button was hidden under my windows menu bar so little bit hard to have acces to the upgrades menu...).

Anyway, I'm definitely following this project! High hope for the futur!
I am glad you like the concept! Also thank you for bringing the issue to my notice, I will work on fixing it!
 
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tamarind

Newbie
Nov 10, 2018
22
29
It's funny. But I have a few comments:
- The reset button in the menu is too large - provokes misсliсks
- On the naked Hinata, the inscription "button" is visible. Right in the hollow between the breasts
- I don't think it's a good idea to move your legs during animation - it's better to move the rest of the body
- It is worth hiding the place where the character was cut by the interface
- "Capacity" is not the best word for displaying the number of points
- No support for the "back" button on android, "esc" on the Window
- It is worth adding at least a few plot phrases, like in Spiral Clicker. There are tons of examples of crossover porn. For example, Waifunator.

Also, there is clearly a bug in the code. At some point, I stopped getting points and the fps dropped to 2.
Good luck
Oh I will look into all of those! Thank you for such valuable feedback!
 

tamarind

Newbie
Nov 10, 2018
22
29
Also, would be great if someone could suggest ways to manage the size.... With four characters, the android app comes to be over 70MB. At this rate, I'm afraid it will become too big.
Also, what is preferred? Windows or Android?
 

Sugoi_Studio

Newbie
Game Developer
Mar 27, 2020
63
73
Also, would be great if someone could suggest ways to manage the size.... With four characters, the android app comes to be over 70MB. At this rate, I'm afraid it will become too big.
Also, what is preferred? Windows or Android?
You yourself indicated "Other", not "Unity" ...
By the way, there is no "Animation" tag either.

It all depends on how you use Unity. There are plenty of general tips on the net:

You must properly adjust the compression and size for sounds and pictures. Disable the "fat" build for android and trim the unity libraries.

Load both builds and Android, and Windows.
 
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tamarind

Newbie
Nov 10, 2018
22
29
You yourself indicated "Other", not "Unity" ...
By the way, there is no "Animation" tag either.

It all depends on how you use Unity. There are plenty of general tips on the net:

You must properly adjust the compression and size for sounds and pictures. Disable the "fat" build for android and trim the unity libraries.

Load both builds and Android, and Windows.
Thanks for those tips!
I am sorry I fucked up the tags... let me see if I can fix it.