Hello everyone, I'm new to the world of developing NSFW games, but I've been playing them for quite some time. I would like to know opinions, ideas, whatever you want to share with me, about how I could carry out the topic of art. I was thinking about developing a system, where the game is more text-based, rather than completely image-based. I am not an illustrator or drawing artist, so I am trying to rely on AI to be able to generate at least a picure of the characters. I would like to ask for feedback on what you think... Is this okay? That's wrong? Does anyone have a tool that makes these things easier? Do you think that art is very important in a game with the characteristics I'm aiming for?
This is just one of prototypes of characters that I have in mind for my game, Doing it with AI, it is very difficult for me to maintain a perfect correlation between the photos... That is why I wanted to know opinions and also ideas to solve this problem or if I simply should not give it so much relevance. I have in mind several prototypes of characters, some closer to femininity and others more towards the tomboy side. My idea is not to make a game where it is simply for people to get rid of their stress by fapping... I am a lover of literature and I would like to develop an interesting, entertaining story with a lot of diversity. For that reason, I'm not someone who focuses so much on art, but I am broken my head to design a good RPG system that fits the story.
This is just one of prototypes of characters that I have in mind for my game, Doing it with AI, it is very difficult for me to maintain a perfect correlation between the photos... That is why I wanted to know opinions and also ideas to solve this problem or if I simply should not give it so much relevance. I have in mind several prototypes of characters, some closer to femininity and others more towards the tomboy side. My idea is not to make a game where it is simply for people to get rid of their stress by fapping... I am a lover of literature and I would like to develop an interesting, entertaining story with a lot of diversity. For that reason, I'm not someone who focuses so much on art, but I am broken my head to design a good RPG system that fits the story.