Hey, guys. Me again with my noobish questions.
Is there a way to hide all screens to show another? And then to close it + return those that were shown back.
Like...![Face palm :FacePalm: :FacePalm:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
I'm trying to do some "Journal" thingy. And since I completely suck at producing a decent UI, I just roll with defaults.
I want to hide every other text-button and image-button (they're both from the same "screen") to show portraits and, later, a description of what the player needs to do.
I don't have variables for what room you are in, so if I hide room interactions, I don't know how to turn them back on (if the player decides to open the Journal in different rooms)...
Plus, ideally, I'd like to hide everything and show only the Journal, and then have a separate button there to return back screens that were hidden.
Is there a simple way to do what I want?
Thanks.
Is there a way to hide all screens to show another? And then to close it + return those that were shown back.
Like...
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I'm trying to do some "Journal" thingy. And since I completely suck at producing a decent UI, I just roll with defaults.
I want to hide every other text-button and image-button (they're both from the same "screen") to show portraits and, later, a description of what the player needs to do.
I don't have variables for what room you are in, so if I hide room interactions, I don't know how to turn them back on (if the player decides to open the Journal in different rooms)...
Plus, ideally, I'd like to hide everything and show only the Journal, and then have a separate button there to return back screens that were hidden.
Is there a simple way to do what I want?
Thanks.