bums me out to give what was once such a promising game only 2 stars, but I have to rate this on what it is, and not what its potential once was.
For the first 2-4 episodes, Hillside promises to be one of the best renpy VNs to be found anywhere. The renders look great, the characters are engaging, the scenario is interesting and it's all good.
As it goes along, though, the main issue with this game gets more and more difficult to ignore. Sadly, the game author just doesn't have any idea for how to plausibly get these characters together. And so by about episode 6 or 7 or so, character relationship development grinds to a halt. And that's a problem.
This business/development model for VNs requires content updates. But what do you do if you don't know how to bring your characters together? Only thing to do is to focus on story. And yikes does this game lean into that.
The story here gets increasingly convoluted. Something something about corruption and exploitation and beating/raping women and sex trafficking by rich men. Things get resolved by the MC beating dudes up, frequently. Then things escalate. More beatings happen. Rinse. Repeat.
Meanwhile, the increasingly grateful love interests in the game remain grateful but relationships stay stagnant. Nothing happens. (At the end of episode 16, the MC and his protectee hold hands. And exchange a couple of fairly chaste kisses. I adore and appreciate a slow burn, but this point there's more heat in a cat's breath than there is in this.
The main issue here appears to be one of scoping and planning. Hillside completely loses its focus and just never gets it back. I think fairly early on, a decision was made to make Charlotte, rather than Emma, the main love interest in the game. Which is fine. But that's when things really just get lost in the wilderness, too, and the focus of the entire VN becomes the crime story and not the characters.
And that's an issue. Renpy is great. VNs are great. But if I want to play a crime story and beat up corrupt bad guys, I've got Cyberpunk 2077 or GTA or RDR2 or an Assassin's Creed game to do that in, and it's much more satisfying and visceral than any VN could ever be. And sadly, I don't think there's a way to get this once-promising project back where it belongs, either.
It's a shame, but also a cautionary tale. Scope your project. Write out your story and be detailed about progression. And most importantly, know what your story and what your game actually is before you start.