After playing this game, I realized it would be quicker for me to get back in shape, learn to code, actually win the lottery, and move to Tahiti in order to get some action in my life.
Jokes aside, this game is GRINDY. I'm a guy who likes some grind and when tits are involved (very much like this game) I can have a shocking level of patience for grind. In the end, I was defeated, it still was too much grind for me.
It's a shame because from what I can tell from the intro and reading about this game, it has a very decent intrigue and plot, and I'm a sucker for that. Personally, I love the art, especially the bimbo aesthetic.
So here is my breakdown:
GOOD
- Story: by most account this game has a well fleshed out, engaging story that we have to discover through playing.
- Art: Lovely models that will please breast-lovers and bimbo-lovers of this world.
- Open world: I like the idea of an open-world and the freedom it gives the players. I like the slight confusion of figuring out what you have to do for the first 1 to 2 hours of a game.
BAD
- Art: I've read that some art has been updated to be higher resolution and I appreciate it. That being said, I did not see any of it. While the characters are gorgeous, most of what I saw is too low-res and seems fuzzy.
- Dialogues: With the sheer amount of repetition necessary for this game, it would be nice if the dialogue was more fleshed-out and more different for any girls. As its stands now, talking with any chick is the same 5 lines with slight flavor added to it.
- Narrative flow: Since there is some much repetition and grind, I've been abusing the "Ctrl" key... meaning I'm sure I've missed sparse tidbits of narrative development buried in the umpteenth repetition of a certain event/dialog.
- H-scenes: The grind was so much that I couldn't get to any worthwhile H-scene, but again poking around the game, I've learned that by most discerning account they are quite underwhelming considering all the gatekeeping one has to overcome before accessing them.
UGLY
- Grind: Seriously, this game is grindy. Personally, I believe that some of it is due to a combination of factors: numbers of stats involved, slow improvement of said stats, convoluted and unintuitive roadblocks on stats improvement, too aggressive RNG checks and stat decay.
I think the game has potential, with a serious update pass on the art to bring it in line with 2022-level graphics, expanded dialogs, and a tweak to how stats are handled this game could become very enjoyable and rewarding without loosing the complexity that the dev obviously worked very hard to implement.
PS.: Dev, I see you "thumbs-up" all the 5 stars review, but don't ignore the less-than-5-stars reviews. I've read all of them and with a few exceptions, even the negative reviews like huge portions of your game. We all want to see your game become the best it can be and I hope that you'll see that making your game more accessible can only be positive in the end. I'll keep following your project, because there is so much here that I like that I can't just walk away.