I keep coming back to this game, then putting it aside again. As a shameless tit man, I should love this game. I can see how much work has gone into each aspect. And yet...
The artwork is incredible. The renders are the best I've ever seen. Darkhound calls himself a renderer first, game designer second, and created this as a vehicle to showcase his rendering work. The girls are absolutely gorgeous. Some of the older models (e.g. Faye) now look a bit crude next to the newer ones (Aly is a work of art), but all the girls are extremely fappable.
But in my head, I keep calling this "the cockteasing game". Most of the interactions with the girls end up leaving you wanting more.
A girl puts her hand on your thigh, tells you how much she likes you - then kisses you goodnight. A girl ends up naked after strip poker, then puts her clothes back on and leaves. You booty call on a girl's room, she gives you a 360 of herself in lingerie then shuts the door in your face.
At first, I thought this was a plot point - the girls had been told to tease you as much as possible but not go all the way, to get as many sperm samples as possible out of you - until I unlocked my first sex scene with Alice.
I don't mind grinding in a dating sim if it feels like each grind gets you closer to getting into the girl's pants - that's what makes dating sims so addictive, There isn't that sense of progress here. The girls' dialogue for conversations, walks along the beach, etc. in the main game is taken from a shared bank of responses, so they all have the same personality. Their memory is reset every day: a girl will fuck your brains out one night, then be mortally offended when you touch her boobs while putting sun tan lotion on her the next day. (Some would say this is realistic for women's personalities, but still...)
You want to be working towards the point where you're in a different girl's bed every night (or a different girl in your bed every night). Here, your reward at the end of many sequences is the girl posing for you - showing the game's origins as a vehicle for showcasing rendering artwork.
I also don't like a few things about the MC's personality. He tells each girl that she's special over the other girls ("They're nothing like you") which would be considered slimy behaviour in the poly communities I know. Nobody on the island's expecting you to be monogamous: just own it. Likewise, in Aly's scene after Hotshots she gives the MC a clear No and he whines at her until she changes her mind, which soured the whole scene for me.
Maybe this will change in later versions. The author's ideas of a questline for each girl sound closer to what I like in a dating sim (although that's an enormous project he's set for himself). For now, I'll just keep watching the updates.
Overall, a well-crafted game with gorgeous art, but playing it is an unsatisfying experience for me.
The artwork is incredible. The renders are the best I've ever seen. Darkhound calls himself a renderer first, game designer second, and created this as a vehicle to showcase his rendering work. The girls are absolutely gorgeous. Some of the older models (e.g. Faye) now look a bit crude next to the newer ones (Aly is a work of art), but all the girls are extremely fappable.
But in my head, I keep calling this "the cockteasing game". Most of the interactions with the girls end up leaving you wanting more.
A girl puts her hand on your thigh, tells you how much she likes you - then kisses you goodnight. A girl ends up naked after strip poker, then puts her clothes back on and leaves. You booty call on a girl's room, she gives you a 360 of herself in lingerie then shuts the door in your face.
At first, I thought this was a plot point - the girls had been told to tease you as much as possible but not go all the way, to get as many sperm samples as possible out of you - until I unlocked my first sex scene with Alice.
I don't mind grinding in a dating sim if it feels like each grind gets you closer to getting into the girl's pants - that's what makes dating sims so addictive, There isn't that sense of progress here. The girls' dialogue for conversations, walks along the beach, etc. in the main game is taken from a shared bank of responses, so they all have the same personality. Their memory is reset every day: a girl will fuck your brains out one night, then be mortally offended when you touch her boobs while putting sun tan lotion on her the next day. (Some would say this is realistic for women's personalities, but still...)
You want to be working towards the point where you're in a different girl's bed every night (or a different girl in your bed every night). Here, your reward at the end of many sequences is the girl posing for you - showing the game's origins as a vehicle for showcasing rendering artwork.
I also don't like a few things about the MC's personality. He tells each girl that she's special over the other girls ("They're nothing like you") which would be considered slimy behaviour in the poly communities I know. Nobody on the island's expecting you to be monogamous: just own it. Likewise, in Aly's scene after Hotshots she gives the MC a clear No and he whines at her until she changes her mind, which soured the whole scene for me.
Maybe this will change in later versions. The author's ideas of a questline for each girl sound closer to what I like in a dating sim (although that's an enormous project he's set for himself). For now, I'll just keep watching the updates.
Overall, a well-crafted game with gorgeous art, but playing it is an unsatisfying experience for me.