That's fair! Here's a direct link the Praydogs Flat2VR for Unreal Engine also:Why making it so complicated and unnecessarily tedious? Simply post the Github link to the (correct) FreePieOPENVR tool.
You must be registered to see the links
You must be registered to see the links
That discord page as a config for Home Together for that version of FreePie as well, and includes WurmVR's description of how it works too, so I'll post all of that here as well:
"FreePieVR motion controls for Home Together:
[Unzip the attached HomeTogetherFreePieVRProfile.zip,] and put the HomeTogether.py Profile in ...\FreePieOpenVR\scripts\profiles
Run the FreePieVR program. Drop down File menu and open the VR_Companion script. Drop down Script and choose Run Script. Choose the game profile from the GUI pop up. Now you have full interactive motion controls for the game.
*Note that I only played a bit of this game and there might be other inputs that need to be mapped. If there are, let me know what the input is and what it does in game."
And the basic description of how it runs:
"[Ongoing Development] Tested version 0.19.0 vy [Home Together Dev]
Works Well
Native, Skip Draw, OpenVR, Set Visible mouse for menus, Remove OpenXR from Game Directory
This game defaults with DLSS on, which causes shader issues with hair.
In Native there is a issue with shadow quality of the hair. Reducing the setting Shadow Quality removes it but lowers visual fidelity. Turning DLSS Off or on Quality fixes issue but you don't get the boost from DLSS.
SS fixes the issue but at the cost of performance. DLSS is on by default and creates a ghosting effect in SS. The Ghosting Fix in UEVR creates another shader issue where object disappear in one eye if DLSS is left on. So even worse performance.
It also seems that the default draw distance is incredibly low but there is no setting in game to change. These issues demote the title from Works Perfectly to Works Well.
Changing Aim Method or enabling Roomscale Movement misaligns actors.
Amount tested: Most game play mechanics (ten minutes of game play)
Type: Pose viewer for now, but Devs are working on a story.
Control: KB+M. Partial controller support (Not during H scenes). I have a FreePieVR Motion Controller Profile here:
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Camera: 1st person. During H scenes, there is a free cam or each character has 1st person.
H scenes: Rendered in-game.
Recommend: 8/10 (for now) - I mean it's free. High quality game and probably worth supporting development.
Where to find: Itch & Patreon"