- May 28, 2020
- 181
- 285
Dear fellow Scholars, as someone who plays adult visual novels, and possibly make them. How large should a development team be?
As for me I believe 2 should be the magic number but one with a good workflow and an actual knowledge in timeline and story boarding could do there job if he worked for 10 days a month following a pre written script, timeline and story.
But I also believe for larger income artists it should be 3 plus but a lot of them are cheapskats who can't code if there life counted on it.
So what's your opinion follow Scholars what's the magical number?
As for me I believe 2 should be the magic number but one with a good workflow and an actual knowledge in timeline and story boarding could do there job if he worked for 10 days a month following a pre written script, timeline and story.
But I also believe for larger income artists it should be 3 plus but a lot of them are cheapskats who can't code if there life counted on it.
So what's your opinion follow Scholars what's the magical number?