- Dec 10, 2024
- 11
- 39
- 22
Hi, I gain interest in building an avn a week ago or so, since then I've mostly been learning about daz3d and blender. 
I've tried a bunch of things already, made a very short game basically just two or three scenes with around 30 renders. Scripted in renpy, added sounds, messed with a long of things in order to learn and I feel pretty confident using renpy.
Although daz and blender is still a work in process, mainly the lightning, I enjoy realistic lightning alot but I'm not sure how well it fits withing building an avn, sometimes I feel like realistic lightning creates too many shadows for an avn, the way light touches the characters makes them not very visible, either that or I just don't know how to use it.
This are some renders I did this afternoon, learned about ies and how to improve my lightning, mainly in interiores, is this feasible? What can I improve?
	
		
			
		
		
	
								I've tried a bunch of things already, made a very short game basically just two or three scenes with around 30 renders. Scripted in renpy, added sounds, messed with a long of things in order to learn and I feel pretty confident using renpy.
Although daz and blender is still a work in process, mainly the lightning, I enjoy realistic lightning alot but I'm not sure how well it fits withing building an avn, sometimes I feel like realistic lightning creates too many shadows for an avn, the way light touches the characters makes them not very visible, either that or I just don't know how to use it.
This are some renders I did this afternoon, learned about ies and how to improve my lightning, mainly in interiores, is this feasible? What can I improve?
 
				
		 
			 
 
		 
 
		 
 
		 
 
 
 
 
		 
 
		 
 
		