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Blender How do I shot cum?

EmDotRand

Well-Known Member
Sep 7, 2020
1,221
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teen_cumplay_A.png teen_cumplay_b.jpg


A is how my render looks like after an hour or so of messing with metaballs in Blender.
B is how it looks after 20 more minutes of stamping cum textures with a mouse in Krita.
For one or two stills this is OK. For extended cum play scenes, not so much. How do I get results closer to B in Blender beyond putting in more time? I'm talking core concepts, not just what add-on I can use.
 

465135473216

Newbie
Aug 19, 2024
17
10
13

This will probably help you.

This is the megafolder people on the nsfw blender discord share, full of various tutorial but some of them are outdated.
 

EmDotRand

Well-Known Member
Sep 7, 2020
1,221
2,097
386

This will probably help you.

This is the megafolder people on the nsfw blender discord share, full of various tutorial but some of them are outdated.
I took a look. Seems I was on the right track by using metaballs. It's just the shader was too primitive, so I used one from Ruru3DX's discord chat, and as I suspected it's a matter of putting in more time into sketching man juice. I also like the idea of using bezier curves instead for cum strings. Definitely adding that to my kit.

Meanwhile I experimented with using planes with textures on them and the alpha plugged into thickness.

teen_cumplay_raw.png teen_cumplay_c.jpg

It's a little quicker, but not as convincing for string. I'll probably use this for filling in patches of clean skin or in less focused areas.

A fluid sim meanwhile is a bit much for my computer since it's a potato. Besides, simulations are harder to control.

Overall, thanks stranger.
 
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