That other person
Member
- Jun 15, 2023
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I don't think having sex or not matters lol, people still have preferences on breast sizes regardless.I’m totally for AI — in every way. I see zero reason not to use tech for the heavy lifting, whether it’s art, writing, or anything else. That said, I don’t think AI-generated content is quite “there” yet for truly professional-quality work.
Of course, it also depends a lot on the target audience. If you’re aiming at people who’ve never had sex in real life, then maybe a pair of giant cartoon boobs will do the trick. But for anything beyond that, quality and nuance still matter a lot.
Also what would be the "heavy lifting" exactly? Because for some the heavy lifting is actually putting effort. Proofreading in writing is a help, yes, checking for typos, sure, but writing the story is not something you have to let the AI do. Mixing in music might help too especially for smaller musicians on a budget. But using it too much leads to that laziness, which is why we have what people call "AI slop". I would not call all that is made this way slop, but unfortunately a lot of it is, which doesn't help.
Again, I see it as a tool, not a replacement. You used it to polish your game, art or fix some stuff, smooth things out? Great. You had the AI make the entire thing? Nah. Unique sound, art and story still matters.
Just as an example, many games have DLSS. Many use that instead of even caring about optimization, which ends up with games falling apart on computers that have all the requirements to play them on the best quality possible, messy framerates, and an overall worst performance. So they fix them by patching the game over a period of time, which already shows they could have done that before. An issue that could be avoided most of the time if they also worried about optimization. It's why you can't just say "fuck it, the AI will do it".
The very fact AI exist has actually made me love actual artists much more due to how unique they can be, so I'd rather have the artists.