I've been working on a game using DAZ for a little over a year now, and when I started, 720p was still a fairly common resolution. These days, it seems like I'm seeing more 1080p games.
I'm nearing completion of my initial build, but my renders are 720. Many of the scenes I rendered in 1080 at 7k first, and then scaled them down after editing. So I could use the higher renders, but they wouldn't be quite as high quality. And then I'd have to re-render the ones that I don't have at 1080 again. My computer isn't great, so most high quality renders take about a day. So it would be a month or two worth of work to redo. And I'm just not sure it's worth it.
So I was wondering, how important is it that a game be 1080 instead of 720? Do people really care that much, and is it worth being set back a month or two to redo everything?
I'm nearing completion of my initial build, but my renders are 720. Many of the scenes I rendered in 1080 at 7k first, and then scaled them down after editing. So I could use the higher renders, but they wouldn't be quite as high quality. And then I'd have to re-render the ones that I don't have at 1080 again. My computer isn't great, so most high quality renders take about a day. So it would be a month or two worth of work to redo. And I'm just not sure it's worth it.
So I was wondering, how important is it that a game be 1080 instead of 720? Do people really care that much, and is it worth being set back a month or two to redo everything?