How many people went from player to Dev? And what game inspired you to do so?

Jai235

Newbie
Apr 10, 2022
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I don't know why but I am really interested in what made some people decide they wanted to give it a shot at making NSFW games

In my case, I was a socially akward teenager at the beginning of the pandemic who had just started trying to come out of his shell, only for a deadly virus to make me go back to a shut in. During that time I found out about NSFW VN and played dozens of them

I guess that every minute spent in front of the pc jerking off made my desire to become a dev grow, but if I had to choose a few that REALLY inspired me, they would have to be:

-Harem Hotel and Hail Dicktator, who proved to me a porn game can have a good story

-The headmaster, who proved to me that a porn game can have genuinely interesting characters

-Lust is stranger, who proved to me that a porn game doesn't have to always follow the boring and predictable "either act like a perfect man or an asshole to all the girls" (and I swear if the dev has to give up on that project because of the unity situation I will lose my shit)
 

Icarus Media

F95 Comedian
Donor
Game Developer
Jun 19, 2019
8,244
31,055
I was a player of SIMBRO, a now dead game that in its hayday was popular enough to be earning 5 digit figures. There was a character on there called Julia that I liked the huge knockers concept of. One day I found this software that you could create characters and I created some fan art. People liked it, both SIMBRO dev and the patrons and it had movie capability so one day I created a video with her using some ripped audio to a porn flick and some loud music. It got support as well and people liked it and I wanted to help the project out so I created a Pornhub channel and posted it, hoping more people would google and support SIMBRO.

After a time of creating other random videos and ideas and the channel being rather bare I published my basic video ideas just on the channel, initial support led to me creating more and more and eventually I created a patreon for my videos series. I wasn't sure what I wanted to do genre wise so a lot of my characters started as different explorations of genre. Hell some of my original video weren't even Futa!

But one day I shared a personal video called Happy Honeymoon with my patrons and they really liked it so I posted it and it became a hit! That led me down the road to Futa Netorare/Netorase and futa netori based stuff. Did I like it originally? Or grow to like it? I don't know, but 5 years doing it I either did to begin with or brainwashed myself into liking it. Eventually the video gave way to me trying to create stuff, the first project was called Valia: Life of a Succubus, which bombed, side quests are incomplete and I learnt from that project NOT to use full size videos in game. I got to about 6GB of video uncompressed and rushed the main storyline. It got 2/5 stars on here. Next project was/is Dickgirl Dorm which was immensely popular for some reason, It's on hold pending the remake but I had some health and personal concerns that led me to taking about 6 months away from all of this, I started to get back into it via Futa Captions as well as writing Futa stories on CHYOA and in real life to publish on Amazon (the latter I still need to do but I'm at about 14,000 words so far) and linear visual novels such as 'My Girlfriend & My Futa Grandma' and 'Isadora The Wife Explorer'.

It's a basic tale of persistance, listening to feedback and acting on it, discerning genuine feedback from bullies and wankers, learning to stick up for myself and 'fire' clients (Yes you can do this, I've seen so many devs and small business people in real life SO scared a customer complaint or review it's unreal), keeping up with improving my skills, developing my communication skills by being involved on the forums, gradually developing the confidence and not listening to the negative parts of yourself etc etc. And the journey never ends.
 
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Jai235

Newbie
Apr 10, 2022
66
29
I was a player of SIMBRO, a now dead game that in its hayday was popular enough to be earning 5 digit figures. There was a character on there called Julia that I liked the huge knockers concept of. One day I found this software that you could create characters and I created some fan art. People liked it, both SIMBRO dev and the patrons and it had movie capability so one day I created a video with her using some ripped audio to a porn flick and some loud music. It got support as well and people liked it and I wanted to help the project out so I created a Pornhub channel and posted it, hoping more people would google and support SIMBRO.

After a time of creating other random videos and ideas and the channel being rather bare I published my basic video ideas just on the channel, initial support led to me creating more and more and eventually I created a patreon for my videos series. I wasn't sure what I wanted to do genre wise so a lot of my characters started as different explorations of genre. Hell some of my original video weren't even Futa!

But one day I shared a personal video called Happy Honeymoon with my patrons and they really liked it so I posted it and it became a hit! That led me down the road to Futa Netorare/Netorase and futa netori based stuff. Did I like it originally? Or grow to like it? I don't know, but 5 years doing it I either did to begin with or brainwashed myself into liking it. Eventually the video gave way to me trying to create stuff, the first project was called Valia: Life of a Succubus, which bombed, side quests are incomplete and I learnt from that project NOT to use full size videos in game. I got to about 6GB of video uncompressed and rushed the main storyline. It got 2/5 stars on here. Next project was/is Dickgirl Dorm which was immensely popular for some reason, It's on hold pending the remake but I had some health and personal concerns that led me to taking about 6 months away from all of this, I started to get back into it via Futa Captions as well as writing Futa stories on CHYOA and in real life to publish on Amazon (the latter I still need to do but I'm at about 14,000 words so far) and linear visual novels such as 'My Girlfriend & My Futa Grandma' and 'Isadora The Wife Explorer'.

It's a basic tale of persistance, listening to feedback and acting on it, discerning genuine feedback from bullies and wankers, learning to stick up for myself and 'fire' clients (Yes you can do this, I've seen so many devs and small business people in real life SO scared a customer complaint or review it's unreal), keeping up with improving my skills, developing my communication skills by being involved on the forums, gradually developing the confidence and not listening to the negative parts of yourself etc etc. And the journey never ends.
Well I sure didn't expect someone as famous as you to be the first one to reply to this thread ahahahaha. And I found your story genuinely interesting.

Also, yes, the idea of having to deal with messed up clients and learning to tell apart genuine critics from annoying mfs really feels like something I should write down somewhere
 

Icarus Media

F95 Comedian
Donor
Game Developer
Jun 19, 2019
8,244
31,055
Well I sure didn't expect someone as famous as you to be the first one to reply to this thread ahahahaha. And I found your story genuinely interesting.

Also, yes, the idea of having to deal with messed up clients and learning to tell apart genuine critics from annoying mfs really feels like something I should write down somewhere
Ehhh...there's more famous and better quality devs than me out there.
 
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Network 34 Games

Developer of The Accidental Master
Game Developer
Aug 19, 2019
338
616
I only played maybe a dozen or so games before I decided to go the Dev route.

The ones that "talked me into it" so to speak were My Sister My roommate. a good story and looked to be achievable once i had fiddled around with Daz enough to know the basics of what I was doing, and DMD because the writing style, while telling a good story, made me cringe a little bit, making me believe "I can do a bit better than that"

Love of Magic though was where I got my REAL confidence from. I joined Droid's discord just before the pandemic hit, and there is such a large community of supportive Devs in there that it was about as close to "going to AVN Dev school" as one might ever hope to get. a lot of great people are all too willing to share their knowledge.

Now I just hope to be able to tell the story I have had rattling in my head for around a decade now in a way that hopefully some other people here will enjoy.
 
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Jai235

Newbie
Apr 10, 2022
66
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I only played maybe a dozen or so games before I decided to go the Dev route.

The ones that "talked me into it" so to speak were My Sister My roommate. a good story and looked to be achievable once i had fiddled around with Daz enough to know the basics of what I was doing, and DMD because the writing style, while telling a good story, made me cringe a little bit, making me believe "I can do a bit better than that"

Love of Magic though was where I got my REAL confidence from. I joined Droid's discord just before the pandemic hit, and there is such a large community of supportive Devs in there that it was about as close to "going to AVN Dev school" as one might ever hope to get. a lot of great people are all too willing to share their knowledge.

Now I just hope to be able to tell the story I have had rattling in my head for around a decade now in a way that hopefully some other people here will enjoy.
honestly, I was also surprised by how helpful the veteran devs of NSFW AVN usually are. Gotta love this community. I hope I also get to the point of helping the newbies one day
 

woody554

Well-Known Member
Jan 20, 2018
1,418
1,773
I've wanted to make a Good adult comic since I was 15 in the 80s, but for various reasons it never happened. but I never forgot the goal and it was always in the back of my mind. fastforward 40 years, art school and graphics engineering, at some point I just looked at the games that people made and thought I can do better. so the early dream sort of transformed into a sandbox VN that's been in development now around 4 years I think.
 
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Cosy Creator

Member
Game Developer
Dec 11, 2022
395
2,718
The Headmaster and Waifu Academy. I've written regular novels just for my own entertainment since I was a teenager, but never did anything with them. For some reason it took me a good few years after discovering AVNs to make the connection that I could turn my regular writing hobby to AVN writing, with the two I mentioned being the ones that really pushed me over the edge. It feels like the barrier to entry for putting out an AVN is much lower than a regular novel too, though I know plenty of people do self publish online.
 
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Jai235

Newbie
Apr 10, 2022
66
29
I've wanted to make a Good adult comic since I was 15 in the 80s, but for various reasons it never happened. but I never forgot the goal and it was always in the back of my mind. fastforward 40 years, art school and graphics engineering, at some point I just looked at the games that people made and thought I can do better. so the early dream sort of transformed into a sandbox VN that's been in development now around 4 years I think.
I see. You know, maybe it will almost feel pretentious to say that I see myself with you, since I am still in my 20s, but I also kinda know how awful it feels when something forced you to put something you really wanted to do aside, while still having that voice in the back on your head that screams: "come on, you know that you still want to do it". I really hope you are satisfied with what you are creating right now :)
 
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Jai235

Newbie
Apr 10, 2022
66
29
The Headmaster and Waifu Academy. I've written regular novels just for my own entertainment since I was a teenager, but never did anything with them. For some reason it took me a good few years after discovering AVNs to make the connection that I could turn my regular writing hobby to AVN writing, with the two I mentioned being the ones that really pushed me over the edge. It feels like the barrier to entry for putting out an AVN is much lower than a regular novel too, though I know plenty of people do self publish online.
Ahhhh, the headmaster and waifu academy, great taste my friend. And btw your game genuinely looks great, I will try it out as soon as I finished the beta of my own game and have a bit more free time
 
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