Here are some images from the games 'Duality' and 'Summer Heat'.
They both have their own styles, but they are both very good in terms of lighting.
They manage to keep an overall bright tone without drowning out the shadows or the surroundings.
One might feel they just use a big emissive panel for that (which the soft shadows will suggest) but they also manage to keep the surroundings free from being overlit even in the indoor settings.
Any thoughts?
They both have their own styles, but they are both very good in terms of lighting.
They manage to keep an overall bright tone without drowning out the shadows or the surroundings.
One might feel they just use a big emissive panel for that (which the soft shadows will suggest) but they also manage to keep the surroundings free from being overlit even in the indoor settings.
Any thoughts?




