- Feb 6, 2021
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I tried to search the forum for shutters, but I didn't find this room. Maybe I need luck.For Daz's uber shader, Glossy Roughness and Glossy Reflectivity are the two most common ways to determine how reflective a surface is. Normal maps, Bump maps, and Glossy Layered Weight are next in line to modify glossiness in a specific direction. There is a lot more, but that is the basics of reflective surfaces in Daz. If you want to make a surface more shiny than increase reflectivity and decrease roughness. If you are trying to change rough wood into something that looks like it has been sanded and sealed then lower the multiplier of the bump and normal maps as well.
I think that second picture is kitbashed together from other props or environments. I had a hunch so I did a search for "office chair" in Asset Releases and found Z Luxury Morphing Office Chair and Poses for Genesis 8 and 8.1, which appears to be the chair shown. It's possible the other props are not from whatever room that is, assuming of course that it isn't a completely custom made room.
If you want to do a word search like that then tryI tried to search the forum for shutters, but I didn't find this room. Maybe I need luck.
Except that in this particular case it's not a question of reflectivity, as shown by the guy hand that just cast a shadow on the desk. It's the emissive value of the screen monitor that is projecting light to the desk, coloring it.For Daz's uber shader, Glossy Roughness and Glossy Reflectivity are the two most common ways to determine how reflective a surface is.
"I want to know how the first desktop is reflected." Your guess is as good as mine as to what that meant. I took it literally as the how to make the desktop reflective. Seeing as desktop could refer to the PC or PC monitor, then yeah it could be that too. It's unclear and the OP never clarified with a response.Except that in this particular case it's not a question of reflectivity, as shown by the guy hand that just cast a shadow on the desk. It's the emissive value of the screen monitor that is projecting light to the desk, coloring it.
Thank you. That's almost what I mean. Maybe I need to try more."I want to know how the first desktop is reflected." Your guess is as good as mine as to what that meant. I took it literally as the how to make the desktop reflective. Seeing as desktop could refer to the PC or PC monitor, then yeah it could be that too. It's unclear and the OP never clarified with a response.
Anyways. To activate emission, go to the bottom of the surface properties and change the Emission Color to white or anything that is not pure black. Click on the little square to the left to get a popup to find a picture to put in for the monitor to display. Adjust the vertical and horizontal tiling to get the right aspect ratio. Adjust lumen properties beneath Emission to affect how much light output there is.