Others - Completed - How to Build a Magnificent Kingdom [v1.03.0] [Irisfield]

  1. 5.00 star(s)

    Megaxz

    Game is mostly auto battler (you can micro tough battles yourself but you'll be on auto 90% of the time) where gameplay consists of managing team/skills/equip/tactics and making builds that work well. Game was clearly inspired by disgaea with some direct references too. That means there is a lot of systems that allow you to grow your characters power. It also means the game is quite grindy but there is good depth to the customization.

    The game has a ton of text and pretty complex story with hidden twists.

    H content is ok but not great and you mostly play this for story/game.
  2. 5.00 star(s)

    realzzhzzh

    OK, it is easily to get misunderstood, as for an multi-games-through story type, and make things worse, the translation is always not as good as its original text.

    The total volume of scenario story text story of this game is 4M sentences. So ya, so seriously, do you still think that the story is just as stupid as it reads in the title, "princess and friends whoring out"?

    I've played all of their games (in Japanese). And the worst parts I can say for a story heavy, 2D CG, management+strategy+AVG is :
    1, grind heavy on mid-late game
    2, CG art style non-consistency (due to multiple guest artists reason)

    I don't know how much hours the other reviewer spent in this game, but the story is not as stupid as the tile. Everything is rational and explained in the story later. The first game-play through is guaranteed to be an bad end (just like their other games), but you will find clues and they will all be answered in following game-play through(s). Personally each game from them can easily burn 500 hours (use CE to cheat the late game grind) if not 1000.
  3. 2.00 star(s)

    Crosaith.

    Yeah... this was disappointing af.

    Good stuff
    1) The arts alright.
    2) There's some management sim stuff if you're into that.

    Bad stuff
    1) The characters are kinda dumb? Princess wants to restore her kingdom with prostitution & robbery! Wut? Why doesn't any disagree with this? Why doesn't the protag even react to this?
    2) This game would barely change without the protag. The guys a blank slate that barely reacts to anything. He could be replaced by pretty much anyone.
    3) Combat. It's a clicker game. MC shoots arrows/rocks. You won't see him in combat.
  4. 3.00 star(s)

    Deleted member 229118

    Good concept.

    Porn logic: Princess and crew are willing to whore out to rebuild a dead kingdom.
    Lets ignore the fact that any weak kingdom would be conquered within days.
    The story isnt really why you shoud play this.
    You shoud play it because it has gameplay.
    That alone makes it stand well above most crap on f95zone.
    That said it doesnt have good gameplay, characters or story.
    But it does have it and i encourage you to atleast try it for the novelty of it.
  5. 2.00 star(s)

    cleanfeel

    Good idea, horrible execution. There's basically too many systems and layers in this game that it's utterly unplayable from a narrative perspective.

    Let's start with the tech tree. There's literally hundreds of upgrades / tech to unlock that there's no real meaning to it. Once a tech tree's branches are too wide, information overload occurs there's no real min / maxing.

    Next let's talk about the sex, in a sex game. Which ties in with the plot. Basically princess + maid + adventurer girl (who for no real good reason decides to pledge her virginity and prositute herself to Princess's kingdom wtf?), from day 1, can become whores to generate cash for the kingdom.

    What an utter non-sense and shitshow of morality. Prositution in most games, especially virgins, is seen to be end-game content for moral corruption. Here, you can whore them out from the start with no real progress. Sure, there's the standard events of each girl having various kinds of sex, but it's all meaningless if it doesn't feel earned. We do not feel attached to any of the girls, unless you choose to unlock their "bond" events before you whore them out. Which doesn't make sense if the option exists from the start even with the prude start.

    Which brings us to the events. All are viewed in the same interface, information dump all at once. If you prostitute the girls from day 1, like I had with my dick out, you'll be displeased that the Princess and Mercenary girl that you set to Blowjob ONLY, and with the BJ icon next to their UI in the brothel interface, to proceed to lose their virginity and do other things that you did not permit.

    However, you don't even get to see those events unless you view them in the viewer. Which is what I mean by narrative mess. Within a single day at the brothel, the girls basically each unlock 3-4 different sex scenes. Blowjob, handjob, riding cock, etc. Where's the sense of progression if they give you all the scenes for you to browse? There's none.

    Voice acting, good. Combat system, innovative and took some real programming. Everything else, absolutely non-sense.

    There's also seem to be no NTR / game over rape event, which is particularly weird since you can romance the girls before you send them off to the brothel. As well as fight bandits who make lewd remarks about your girls. What a waste of a good concept. First time I've seen a game do TOO much at once.