RPGM walking simulator with turn based combat sprinkled around. Very quick - shouldn't take more than two hours. That is, if it's even really worth that.
If you do decide to play - skip most combat scenarios. There are very minor, mediocre battle fuck mechanics where the heroine can get restrained but it only reduces power and doesn't lock you out of attacks. There is no climax meter and you only just take more damage, and so there's sense of build up aside from dying and getting the game over scene. It's all so tedious, and just halts the flow of combat without any lasting consequences. Battling is barebones and there's not much variety aside from spam spells that aren't on cooldown/heal when you need to/debuff their defense even though it's not really necessary. The final boss was also so easy that I question whether it was worth it to level up at all. Skip the battles if you play the game!
The story isn't to write home about but it has a little more meat on the bones then most adventure stories. There is at minimum, a solid throughline of familial bonds in the two main characters and has some books lying around to worldbuild and create some lore. It's also brisk and to the point with no fluff, while still packing a wide variety and length of h-scenes. Very fast paced, don't expect to play 30 minutes and only get a cut-in of a bastard poking her tits - the action builds up but the density of scenes is there.
Unfortunately this game features none of the QoL you'd expect from an rpgm game in this day and age - no voice overs or real animation of any kind, and as far as my knowledge knows, no multiple endings or virginity mattering at all. But, the art is superb and also has a lot of options to modify the look of the character, which is pretty impressive use of cg layering.
So if the art intrigues you what's awaiting you is a 5/10 story that sandwiches awful and meaningless battling, but will only take an evening if you decide to enjoy it that way.
If you do decide to play - skip most combat scenarios. There are very minor, mediocre battle fuck mechanics where the heroine can get restrained but it only reduces power and doesn't lock you out of attacks. There is no climax meter and you only just take more damage, and so there's sense of build up aside from dying and getting the game over scene. It's all so tedious, and just halts the flow of combat without any lasting consequences. Battling is barebones and there's not much variety aside from spam spells that aren't on cooldown/heal when you need to/debuff their defense even though it's not really necessary. The final boss was also so easy that I question whether it was worth it to level up at all. Skip the battles if you play the game!
The story isn't to write home about but it has a little more meat on the bones then most adventure stories. There is at minimum, a solid throughline of familial bonds in the two main characters and has some books lying around to worldbuild and create some lore. It's also brisk and to the point with no fluff, while still packing a wide variety and length of h-scenes. Very fast paced, don't expect to play 30 minutes and only get a cut-in of a bastard poking her tits - the action builds up but the density of scenes is there.
Unfortunately this game features none of the QoL you'd expect from an rpgm game in this day and age - no voice overs or real animation of any kind, and as far as my knowledge knows, no multiple endings or virginity mattering at all. But, the art is superb and also has a lot of options to modify the look of the character, which is pretty impressive use of cg layering.
So if the art intrigues you what's awaiting you is a 5/10 story that sandwiches awful and meaningless battling, but will only take an evening if you decide to enjoy it that way.