immortalkid69
Member
- Jun 13, 2022
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So imagine a scene where a man is squeezing a woman's butt. Is there any way to make it look like her buttcheeks are getting deformed by his hands in a realistic way?
Of the three options, which gives the best results without too much time consumption?Mesh grabber for Daz.
Sculpting it in zbrush with the GOZ Daz zbrush bridge is pretty straightforward.
Daz to blender, sculpt it and bring it back to Daz with morphloader for the most cumbersome route.
Mesh Grabber is probably the easiest but least accurate as it's not really sculpting.Of the three options, which gives the best results without too much time consumption?
so if i am going the zbrush route, I will have to import both the chars right?Mesh Grabber is probably the easiest but least accurate as it's not really sculpting.
Zbrush is the industry standard sculpting tool and with Daz bridge is the most convenient, but costs $.
Blender is free but getting your char from and to Daz is the most time involved out of the three.
Between Blender and Zbrush, how good your results will be is based entirely on your ablility to sculpt the ass grabbing deformation. If you sail the high seas, I'd recommend going the Zbrush route and spending a day wrapping your mind around the alien UI. It's worth it in the long run though and you'll also be able to sculpt new custom morphs for your chars rather than solely relying on Daz morph libraries.
I inport them using Go Z or whatever it is called (in daz its file - send to z brush). To get two characters in you have to parent one character to the other. Once in Z brush you can alternate between the two.so if i am going the zbrush route, I will have to import both the chars right?
It really depends on what you want to achieve.so if i am going the zbrush route, I will have to import both the chars right?