How to repack .pack files?

Bocchama

New Member
Jan 11, 2020
13
10
I managed to extract a visual novel game file from .pack using Garbro but repacking it is a different issue.

I'm noob so I don't really know how to use those stuff from github so can anyone recommend me steps on how to do repacking with .pack files and what tool should I use to do it?

Edit:
It's QLIE Engine.
Github tells me to use IDA pro and look for "s" but I have no idea how to use it.
 
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CAT0X0

Active Member
Jul 26, 2019
820
5,004
Were you able to do it?
I'm trying to create an english patch for a qlie engine game that uses .s for the scenario files however I have no idea how to repackage it already. I've already tried packaging the patch into a different format and then renaming it but it just crashes the game. Can anyone help me?
I have never manipulated the data of any game developed with QLIE Engine, so this what I suggest as an alternative to try to make the repack, is what I found after searching the web for a while. And I tried doing the unpack/repack of the data8.pack file:

...\Bishoujo_Mangekyou_A_Girl's_Cursed_Legend\GameData\data8.pack

of this game:

https://f95zone.to/threads/bishoujo-mangekyou-a-girls-cursed-legend-final-wstar.19142/

I found searching for a game developed with QLIE Engine using the F95 search engine.

And in the first test I did, I unpacked the content of that data8.pack file (using this GARbro Mod):




That I extracted inside a folder that I named with the same name data8.pack.

Then I made the repack of the content of that folder data8.pack inside the file data9.pack (that I numbered with 9, because if to leave the 8 it wouldn't let create it because the source folder and the target file data8.pack have the same name) with the arc_conv.exe that contains the tools folder of another translation published in this link:



repack I made with this command:

Code:
arc_conv.exe --pack qlie data8.pack data9.pack
and where comparing the hash of the original data8.pack file, against the hash of the data9.pack file after repacking without modifying anything, I found that it was the same:

data8.pack (original) = data9.pack (repack)

MD5: 752DABA3C007E7A011CA3C0A6606D789
SHA-1: FD8EBD5D58CD028B3AF64B41D03DD1A2D3DE3654

and then I also tried editing the text of the first dialog that appears after starting the game and redoing the repack:
You don't have permission to view the spoiler content. Log in or register now.
to check if it opened without problems after editing it.
 
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