- May 31, 2020
- 35
- 117
So, I'm currently translating games here and there using Translator++.
It's not too difficult to use, though having to type out a character's name for each dialogue box they have can become a little monotonous.
I've translated two games recently (or demo/trial versions, as I'm trying to ease myself into it), but both of these games had menu/interface icons
I couldn't access through Translator++.
I figured they weren't default menu items, and that they were made with a plugin/custom script, so you wouldn't be able to access them through the /data folder (which Translator++ defaults to).
Is there a way to get Translator++ to access folders other than the /data one?
Or, if there is a way to translate customized menus directly, even, that would be fine.
I really want to be able to release games without having to add a side note that I haven't been able to translate menu/interface elements every time.
Any help would be greatly appreciated!
It's not too difficult to use, though having to type out a character's name for each dialogue box they have can become a little monotonous.
I've translated two games recently (or demo/trial versions, as I'm trying to ease myself into it), but both of these games had menu/interface icons
I couldn't access through Translator++.
I figured they weren't default menu items, and that they were made with a plugin/custom script, so you wouldn't be able to access them through the /data folder (which Translator++ defaults to).
Is there a way to get Translator++ to access folders other than the /data one?
Or, if there is a way to translate customized menus directly, even, that would be fine.
I really want to be able to release games without having to add a side note that I haven't been able to translate menu/interface elements every time.
Any help would be greatly appreciated!