- Jul 21, 2017
- 404
- 745
- 261
What is Bonds Defiled?
Bonds Defiled is an ambitious corruption and NTR (Netorare) visual novel built in Twine that pushes the boundaries of interactive adult fiction. This isn't just another corruption game—it's a deeply psychological experience where every choice, glance, and interaction shapes an increasingly complex web of relationships and desires.
⚠ Fair Warning: This game is specifically designed around corruption and NTR themes. Both are central to the story and unavoidable. If these themes aren't your cup of tea, this probably isn't the game for you.
Story & Characters
You play as Rylan (can change the name), an aspiring adventurer who wants to pass his guild exam to become an F-Rank adventurer. He's secretly in love with Liora, a shy and innocent healer, while living with his "landlady
" Mariel, a caring ex-priestess with a troubled past.The party includes Serin, an athletic tomboy who's already E-Rank and secretly harbors feelings for Rylan—though those feelings are about to be tested when new characters enter the story and everything begins to change...
Key Characters:
Game Systems
What sets Bonds Defiled apart is its unprecedented depth of stat tracking and character development:
Deep Psychology System
Complex Relationship Web
Comprehensive Fetish System
The game tracks development across 20+ fetish categories:
Experience Tracking
Story Structure
Chapter 0: Foundations (Current Content)
Character introductions and relationship building. Light corruption and fetish development as you establish the bonds that will later be... defiled. This chapter focuses on building meaningful connections before they're tested.
Chapter 1: The Awakening (In Development)
Two new characters enter, corruption begins in earnest, and the Soul System is introduced—the catalyst that drives all future corruption. This is where the game's true nature reveals itself." I chose this pacing deliberately. Rushing into corruption without establishing meaningful relationships would cheapen the impact. The bonds must exist before they can be properly defiled."
Technical Features
Content Warning
This game contains:
Current Status
Early Development - Chapter 0 is complete with extensive content including:
If you're looking for:
About the Game:
Chapter 0 is finished and sets the foundation for the story.
I'm currently working on Chapter 1.
It should be ready in 1–2 weeks.
All major features and systems have already been designed – I’m now focused on writing the story and finalizing the dialogues and scenes.
This is a story-driven game with a strong focus on characters, choices, and long-term consequences.
Bonds Defiled is an ambitious corruption and NTR (Netorare) visual novel built in Twine that pushes the boundaries of interactive adult fiction. This isn't just another corruption game—it's a deeply psychological experience where every choice, glance, and interaction shapes an increasingly complex web of relationships and desires.
⚠ Fair Warning: This game is specifically designed around corruption and NTR themes. Both are central to the story and unavoidable. If these themes aren't your cup of tea, this probably isn't the game for you.
Story & Characters
You play as Rylan (can change the name), an aspiring adventurer who wants to pass his guild exam to become an F-Rank adventurer. He's secretly in love with Liora, a shy and innocent healer, while living with his "landlady
Key Characters:
- Rylan - The protagonist, ambitious but inexperienced
- Liora - Innocent healer, Rylan's love interest (for now...)
- Serin - Athletic warrior, hiding her true feelings
- Mariel - Motherly ex-priestess with a mysterious past
- Seryk - A mysterious demon who will change everything (introduced in Chapter1)
- Nimeria - Seryks little sister...
Game Systems
What sets Bonds Defiled apart is its unprecedented depth of stat tracking and character development:
Deep Psychology System
- Hundreds of tracked variables PER character
- Fetish development that evolves based on exposure and choices
- Resistance mechanics - saying "no" doesn't guarantee success
- Character awareness - NPCs notice and remember your preferences
- Adaptive dialogue that changes based on corruption, relationships, and fetishes
Complex Relationship Web
- Every character has relationships with every other character
- Affection, attraction, and lust tracked separately
- Lesbian/Gay values that can be influenced over time
- Corruption levels that fundamentally change character behavior
- Dynamic dialogs that adapt to relationship states
Comprehensive Fetish System
The game tracks development across 20+ fetish categories:
- Feet, Muscle, Smell, Armpit, Saliva, Dominance, Submission
- Exhibitionism, Voyeurism, Bondage, Clothing, Lingerie
- And many more that develop organically through story events
Experience Tracking
- Sexual experience affects character reactions and dialogue
- Virgin characters behave differently from experienced ones
- Individual relationship counters track intimate history between characters
- Corruption progression unlocks new content and changes personalities
Story Structure
Chapter 0: Foundations (Current Content)
Character introductions and relationship building. Light corruption and fetish development as you establish the bonds that will later be... defiled. This chapter focuses on building meaningful connections before they're tested.
Chapter 1: The Awakening (In Development)
Two new characters enter, corruption begins in earnest, and the Soul System is introduced—the catalyst that drives all future corruption. This is where the game's true nature reveals itself." I chose this pacing deliberately. Rushing into corruption without establishing meaningful relationships would cheapen the impact. The bonds must exist before they can be properly defiled."
Technical Features
- Dynamic character portraits that change based on lust, corruption, and emotional state
- Comprehensive stat tracking with detailed character diaries
- Responsive relationship system where every interaction matters
- Music integration with atmospheric soundtrack
Content Warning
This game contains:
- Corruption - Characters gradually change and become more depraved
- NTR/Netorare - Romantic interests will be stolen/corrupted
- Multiple fetishes - Extensive fetish content with gradual development
- Non-consensual scenarios - High lust can override character resistance
- Psychological manipulation - Characters use each other's weaknesses
Current Status
Early Development - Chapter 0 is complete with extensive content including:
- Full character introductions and relationship building
- Guild exam storyline and party formation
- Complex backstory involving the heroes who defeated the Demon King
- Extensive fetish development and stat tracking systems
- Multiple branching paths and character interactions
- Chapter 1 with Seryk and Nimeria introductions
- Soul System implementation
- Deeper corruption mechanics
- More extensive NTR content
- Additional fetish development path
If you're looking for:
- Deep psychological corruption rather than instant gratification
- Complex character relationships that feel real and earned
- Extensive customization through hundreds of tracked variables
- Meaningful choices where resistance can fail based on your stats
- NTR content that focuses on the emotional impact
- A corruption story that takes its time to destroy characters properly
About the Game:
Chapter 0 is finished and sets the foundation for the story.
I'm currently working on Chapter 1.
It should be ready in 1–2 weeks.
All major features and systems have already been designed – I’m now focused on writing the story and finalizing the dialogues and scenes.
This is a story-driven game with a strong focus on characters, choices, and long-term consequences.
Last edited: