While it is ambitious and interesting in many ways , Hunky City is undermined by its poor writing and tedious game systems.
The game presents well, with great art and a fully 3D game world, but you'll quickly find that navigation and menus are pretty clunky. The game also has a completely arbitrary hunger meter that adds nothing to the experience.
These issues would be easy to gloss over if the core of the game (hanging out with hot dudes) was solid, but every relationship basically plays out identically: You meet a guy, you repeat a handful of basic interactions until their relationship meter fills up, become "boyfriends" and bang. Becoming boyfriends doesn't change any of your interactions, it's just an end-state for the relationship and adds the option for a single repeatable sex scene.
Worst of all, the writing is so bad that every guy effectively has the same personality and "voice" and the sex scene descriptions are so dull that they actively undermine the otherwise hot art.
All in all, the game has interesting ideas, but the payoff isn't worth the grind. I'd rate it lower, but I've got to give props to the art (which, despite the style, doesn't actually seem to be AI generated) and ambition.
The game presents well, with great art and a fully 3D game world, but you'll quickly find that navigation and menus are pretty clunky. The game also has a completely arbitrary hunger meter that adds nothing to the experience.
These issues would be easy to gloss over if the core of the game (hanging out with hot dudes) was solid, but every relationship basically plays out identically: You meet a guy, you repeat a handful of basic interactions until their relationship meter fills up, become "boyfriends" and bang. Becoming boyfriends doesn't change any of your interactions, it's just an end-state for the relationship and adds the option for a single repeatable sex scene.
Worst of all, the writing is so bad that every guy effectively has the same personality and "voice" and the sex scene descriptions are so dull that they actively undermine the otherwise hot art.
All in all, the game has interesting ideas, but the payoff isn't worth the grind. I'd rate it lower, but I've got to give props to the art (which, despite the style, doesn't actually seem to be AI generated) and ambition.