Okay, this one is kinda messy, so let's break it down.
Firstly, I have to give the developer some credit, because it's a very ambitious project to take a part in. The idea itself, I mean just think about - an open world RPG with quests, exploration, random encounters, lore (!), in 3D ?!. On paper it's basically Skyrim with furry sex. But, in reality, it looks like engine presentation game with occasional generic sex scenes thrown in here and there. Yes, the map is quite big, there's more than one island to explore, but what is there to explore? Most of what you'll see is just empty terrain with a few feral furries roaming around that spot you easily a mile away and are scared shitless of you. And yeah, you're supposed to hunt them (hence the name of the game). Sometimes you might find some points of interest, but you have to run miles in order to get to them. And the running speed in the game is soo slow. I mean, how you develop a game like this and not realize that it takes too much time to just go around the freaking island? Thanks god for the autorun button, or I would've broken my middle finger by now. I'm indie game connoisseur, I can handle exploring the game with snail speed while watching some YT videos in the other window, but what do you expect regular people to do? No wonder that this game isn't very popular (below 1k reviews on steam) and it's in development (still!) since 2018. You might think I'm cherry picking, but really, you'll spend half the time just watching the running animation.
But that being sad there's positive things in Hunt and Snare as well. Your main character is fully customizable, from the species to the length of your you know what. You can be a futa, a cute femboy, a big ol' wolf, a charming woman. The sex scenes themselves, well... Generic. You can go to town with some characters that give you quests, which consists of you watching a cutscene and clicking a button to progress text below, and the scenes themselves. Yeah, just like in Carnal Instinct, but not as juicy. I'm a big opponent of walls of text in lewd games, since I'm a "show, not tell" kind of guy, but at least the texts aren't as big as in something like TiTs or CoC. You can also capture feral furries, and travel around the world with them. You can have sex with them almost anywhere, and choose whether to be dominant or submissive in sex, which is a big pro of course, since I like subbing in games like this. The lore and quests aren't as bad as you imagine. Sometimes I forget that I'm playing a Unity sex furry game and immerse in this world. I have an affinity for RPGs like that. Love it or hate it, some would say you should go for something more casual when developing lewd games, but there's something about it, as if the game has some soul in it. People are quick to judge devs for being lazy, or not delivering updates often, but it's genuinely hard to work on a project like this, especially when you're doing it all on your own (or in a very small team). I guess it's not an excuse to not criticize it, since the dev isn't our buddy, but at least it's not a soulless sellout made by a big studio.
Overall, I appreciate the effort, but it's surely not for everyone. You'll have an advantage of buying it on steam, because it has mod support via workshop. I haven't looked through them, but I'm sure there's a lot of worthwhile stuff there. Hunt and Snare isn't abandoned yet, it's still being updated, but be aware, because updates aren't as frequent as one would like.