(Rating v0.7.1)
Hunted on Eclipse could be summarized with "Good, but I wish there was more"
The game has an ok amount of animations, and it's animated pretty well, but again, I just wish there was more
There's only one real threat (not including traps, but they are so braindead easy to avoid that calling them a "threat" is a bit of a stretch), and the ai is also easy to get around, so the game itself isn't challenging at all. Not to mention the upgrades you can buy at the end of each run that makes the game even more easy. Overall, it's not very engaging due to the nature of the game being a walk in the park
Other than that, the premise is good and so are the animations. But as of right now it's one of those games that you play once, watch the gallery, and then delete only to check it every few months to see if there are any updates.
To make the game better, I'd say to add more enemy variety, add more animations, and just make the levels more different from one another so that they stand out in a more unique way. I wouldn't say traps make levels unique since you deal with all of them the same way. Maybe platforming, more puzzles, more enemies, or just something so the game isn't a "hug the left wall until you find the thing you're looking for" simulator
Tldr; good animations and good quality models, just lackluster in terms of gameplay and enemy variety
Hunted on Eclipse could be summarized with "Good, but I wish there was more"
The game has an ok amount of animations, and it's animated pretty well, but again, I just wish there was more
There's only one real threat (not including traps, but they are so braindead easy to avoid that calling them a "threat" is a bit of a stretch), and the ai is also easy to get around, so the game itself isn't challenging at all. Not to mention the upgrades you can buy at the end of each run that makes the game even more easy. Overall, it's not very engaging due to the nature of the game being a walk in the park
Other than that, the premise is good and so are the animations. But as of right now it's one of those games that you play once, watch the gallery, and then delete only to check it every few months to see if there are any updates.
To make the game better, I'd say to add more enemy variety, add more animations, and just make the levels more different from one another so that they stand out in a more unique way. I wouldn't say traps make levels unique since you deal with all of them the same way. Maybe platforming, more puzzles, more enemies, or just something so the game isn't a "hug the left wall until you find the thing you're looking for" simulator
Tldr; good animations and good quality models, just lackluster in terms of gameplay and enemy variety