You mean stuff like: heroine interacts with X npc. Say they both are working in a warehouse in the evening. Depending on their relationship status and heroine Netorase score, this guy might approach her and flirt with her. The protagonist can see both of them interacting, but because heroine is the 'Demon Queen', she has a power to 'perceive' MCs arousal, so she looks at him with a teasing grin on her face, kinda saying "soo, what do you think?", then protagonist can either nod, or say 'no'. If he accepts, then she might accept this guys's invitation, he lives in one of the apartments in town. The protagonist can now see both of them going to his home (the guy might want to grab her butt in the middle of the road) and finally, you can see both of their sprites in a huge window, you then have to find a way to see what' happening, either going to a tall place, or peeking in the apartment, finally, you can use X item to have a better vision, etc.
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Yeah, I've thought a lot on implementing such scenarios, it's something I wanna do for a good amount of scenes. But it's a matter of having realistic goals to not overcomplicate things. Right now I have a 'shedule' system for the heroine that changes depending on variables(as long as she is not in your party), which can create 'randomness'. But I want to set a scope for X amount of scenes being like that, maybe tie a few of those to story progression and quest stages, etc.