- Oct 22, 2017
- 134
- 250
Well no, not really but I do have some ideas for some games and I'd like to spitball some thoughts I've been having of actually trying to make something out of them.
-Engine.
What game engine to use has been my biggest question, I only have experience (not counting learning BASIC decades ago) with RPG maker, but I don't want to use that unless I'll make an actual JRPG style game which I wasn't going to.
Renpy seems to be a popular choice but I don't know if it can do the thing I want it too.
I want the player to be able to choose out of 4 protagonist at the start of the game, 2 female 2 male. Then based on which sex they choose they chose between two "true self" forms. So another 4 in total.
After that you choose 1 of 4 jobs types, and possibly choosing between 2 or more places to live.
(Essentially the player will play as a demon in human form with the true form being their real demon persona.)
-Can Renpy do such a thing or should I start looking at Unity?
The game will be a type of sandbox game, moving around town will be similar to other games in the genre. Some of my inspiration comes from Hentai Highschool but I don't know if I want system like that or one with "hotspots" on a map i.e. Man of the House, Superpowered etc.
How easy is it to get into Renpy Vs Unity? Are there any hidden costs involved or would it be possible to get all the tools free?
-Art.
I'm not to worried bout the art, I'm a pretty decent artist and I've worked with 3d rendering in the past (Poser, Vue d'esprit).
The style I'm likely to go for is a cell shaded/comic book effect, similar to Good Girl Gone Bad, except I'll be tracing renders instead of pictures. And of course use my own art work as a supplemental, I don't think there are a lot of Cthulhu type tentacle monster 3d models out there to use...
Regardless I'd need to buy a tablet, what are some good ones that don't break the bank?
How easy is Daz3D Studio to get into for someone who worked with Poser circa 2002-2005?
Well that's it for now, looking forward to some feedback and tossing some ideas back and forth.
Lastly, I'm not looking to make a quick buck on Patreon, if I go through with this everything will be 100% free, this is a hobby for me, not a cash grab.
-Engine.
What game engine to use has been my biggest question, I only have experience (not counting learning BASIC decades ago) with RPG maker, but I don't want to use that unless I'll make an actual JRPG style game which I wasn't going to.
Renpy seems to be a popular choice but I don't know if it can do the thing I want it too.
I want the player to be able to choose out of 4 protagonist at the start of the game, 2 female 2 male. Then based on which sex they choose they chose between two "true self" forms. So another 4 in total.
After that you choose 1 of 4 jobs types, and possibly choosing between 2 or more places to live.
(Essentially the player will play as a demon in human form with the true form being their real demon persona.)
-Can Renpy do such a thing or should I start looking at Unity?
The game will be a type of sandbox game, moving around town will be similar to other games in the genre. Some of my inspiration comes from Hentai Highschool but I don't know if I want system like that or one with "hotspots" on a map i.e. Man of the House, Superpowered etc.
How easy is it to get into Renpy Vs Unity? Are there any hidden costs involved or would it be possible to get all the tools free?
-Art.
I'm not to worried bout the art, I'm a pretty decent artist and I've worked with 3d rendering in the past (Poser, Vue d'esprit).
The style I'm likely to go for is a cell shaded/comic book effect, similar to Good Girl Gone Bad, except I'll be tracing renders instead of pictures. And of course use my own art work as a supplemental, I don't think there are a lot of Cthulhu type tentacle monster 3d models out there to use...
Regardless I'd need to buy a tablet, what are some good ones that don't break the bank?
How easy is Daz3D Studio to get into for someone who worked with Poser circa 2002-2005?
Well that's it for now, looking forward to some feedback and tossing some ideas back and forth.
Lastly, I'm not looking to make a quick buck on Patreon, if I go through with this everything will be 100% free, this is a hobby for me, not a cash grab.