- May 2, 2018
- 726
- 2,517
Here's a hint, it's the word before game in the title. That's right, erotic. Let's not be coy and call it an adult game, we came here to see pixels doing naughty things. Why, then, do so many games pad or fill in with non-erotic content? I think some of the bad habits of the larger gaming community have carried over into these games.
Here's one of them: dollars per hour. (But most of the games are free! Yeah, bear with me.) There is a commonly held belief that games, the kind you can find at a game store, need to provide hours of entertainment to be "worth" the price. You'll find yourself collecting 10 bear asses or fighting 500 skeletons, whatever. If the core gameplay is fighting stuff, then let me fight all day. The problem becomes when an erotic game simulates boring repetitive tasks as gameplay. You go to work, you collect $20. When you collect $180 you can buy a spy camera to see nude ladies. Only 8 more work days to go! I didn't load up your game to do a boring job, I have one of those and it's equally unsexy.
Now I much prefer games where every time you go somewhere or interact with someone you get either story progression or erotic scenes. That being said, you don't have to make the grind boring. Spice it up, tease the player with some almost erotic content. If you are going to make me "earn" my erotic content, then give me something to enjoy before I earn it. If I have to go to the gym to get buff, put some babes working out in sexy outfits. But, every time I go, there should be something new to see. I don't want to see the same two ladies doing the same two exercises ten times. You might say, but that's a lot of work, rendering ten different workout scenes with different ladies. Well then don't make me go to the gym ten fucking times, how about that?
Here's a good and bad example of how to handle this, in the same game no less! In Milfy City when you go to work for your sister, your job is take photos of your sister in sexy clothes. YES! This is the kind of activity I can get behind. Oh I have to take pictures of hot women in sexy clothes, I mean if I have to. How did I get the money to buy the camera? I had to ask my dad for money a couple times and find some lying around then cheat at a weird mini game on computer. Ah, you were so close ICSTOR. Then there is working for your mother, while it does have some scenes, the job proper is largely a hidden object mini game (sigh). Please stop putting time wasting activities in these games.
The other problem along these lines is what I would refer to as the "slow burn" game. Where the erotic part of the game is all at the back end. These typically involve corruption games, where a woman becomes more lewd over time. It can also involve games highly focused on developing a relationship slowly over time. Now I don't fault these games for working their way up to the content, but you really have to keep the pacing. If I'm trying to woo my favorite girl, but it's at least 30 solid minutes before I get to any sexy times, give me a taste here and there. Most often this comes in the form of scenes where you peek on them or get some accidental nudity. These are tried and true methods, but there are plenty of ways to handle it. Just don't forget why the player even loaded your game to begin with. This is even easier if the player is a female protagonist, because people get naked on their own all the time.
Here's an example of what not to do in these situations. In a Wife and Mother, this is a corruption style slow burn game where the player is the titular Wife and Mother. Now I believe the designer is going for the sexually frustrated desperate housewife vibe. The thing that baffles me is that the early version of the game has what seems like 100s of rendered scenes but almost none of them are erotic. The main character goes through dozens of wardrobe changes and even some bathing scenes and you never even see a nipple. The most you see is her covering herself while nude. At one point she is changing clothes, with her bra off facing away from the camera! I literally said "fucking why?" at this point. The most erotic content I found in the game was to do with the maid and even that is very tame.
I just feel like with the pure amount of effort that has been put into the game's renders, they are missing the point of the game. I've seen entire games with less renders than WAM currently has but about 1000% more erotic content and been perfectly happy with them. Maybe when the game develops a little more we'll be treated to 100s of erotic rendered scenes, but I feel like the ratio is way off. I personally think they are wasting their time and the player's at this point, though that is bound to change (I hope). Don't get me wrong, I think the game is high on quality, just low on substance.
In short, please don't forget why people are playing your game. There are plenty of non-erotic dating sims and whatever other genre your game might fall into. The reason we play the games on here is because we want them to be erotic, plain and simple. You want to make the player earn it, fine. You want to develop a rich story, great. Just make it erotic. Even though I don't like the term, these games are for perverts. I say that with no malice or derision. I'm stating a fact. The players are horny and looking for an outlet, so give it to them, that's why we are here right?
[I realize I was writing from a perspective of a male looking for female pornographic content, but feel free to substitute your own personal tastes and kinks.]
Here's one of them: dollars per hour. (But most of the games are free! Yeah, bear with me.) There is a commonly held belief that games, the kind you can find at a game store, need to provide hours of entertainment to be "worth" the price. You'll find yourself collecting 10 bear asses or fighting 500 skeletons, whatever. If the core gameplay is fighting stuff, then let me fight all day. The problem becomes when an erotic game simulates boring repetitive tasks as gameplay. You go to work, you collect $20. When you collect $180 you can buy a spy camera to see nude ladies. Only 8 more work days to go! I didn't load up your game to do a boring job, I have one of those and it's equally unsexy.
Now I much prefer games where every time you go somewhere or interact with someone you get either story progression or erotic scenes. That being said, you don't have to make the grind boring. Spice it up, tease the player with some almost erotic content. If you are going to make me "earn" my erotic content, then give me something to enjoy before I earn it. If I have to go to the gym to get buff, put some babes working out in sexy outfits. But, every time I go, there should be something new to see. I don't want to see the same two ladies doing the same two exercises ten times. You might say, but that's a lot of work, rendering ten different workout scenes with different ladies. Well then don't make me go to the gym ten fucking times, how about that?
Here's a good and bad example of how to handle this, in the same game no less! In Milfy City when you go to work for your sister, your job is take photos of your sister in sexy clothes. YES! This is the kind of activity I can get behind. Oh I have to take pictures of hot women in sexy clothes, I mean if I have to. How did I get the money to buy the camera? I had to ask my dad for money a couple times and find some lying around then cheat at a weird mini game on computer. Ah, you were so close ICSTOR. Then there is working for your mother, while it does have some scenes, the job proper is largely a hidden object mini game (sigh). Please stop putting time wasting activities in these games.
The other problem along these lines is what I would refer to as the "slow burn" game. Where the erotic part of the game is all at the back end. These typically involve corruption games, where a woman becomes more lewd over time. It can also involve games highly focused on developing a relationship slowly over time. Now I don't fault these games for working their way up to the content, but you really have to keep the pacing. If I'm trying to woo my favorite girl, but it's at least 30 solid minutes before I get to any sexy times, give me a taste here and there. Most often this comes in the form of scenes where you peek on them or get some accidental nudity. These are tried and true methods, but there are plenty of ways to handle it. Just don't forget why the player even loaded your game to begin with. This is even easier if the player is a female protagonist, because people get naked on their own all the time.
Here's an example of what not to do in these situations. In a Wife and Mother, this is a corruption style slow burn game where the player is the titular Wife and Mother. Now I believe the designer is going for the sexually frustrated desperate housewife vibe. The thing that baffles me is that the early version of the game has what seems like 100s of rendered scenes but almost none of them are erotic. The main character goes through dozens of wardrobe changes and even some bathing scenes and you never even see a nipple. The most you see is her covering herself while nude. At one point she is changing clothes, with her bra off facing away from the camera! I literally said "fucking why?" at this point. The most erotic content I found in the game was to do with the maid and even that is very tame.
I just feel like with the pure amount of effort that has been put into the game's renders, they are missing the point of the game. I've seen entire games with less renders than WAM currently has but about 1000% more erotic content and been perfectly happy with them. Maybe when the game develops a little more we'll be treated to 100s of erotic rendered scenes, but I feel like the ratio is way off. I personally think they are wasting their time and the player's at this point, though that is bound to change (I hope). Don't get me wrong, I think the game is high on quality, just low on substance.
In short, please don't forget why people are playing your game. There are plenty of non-erotic dating sims and whatever other genre your game might fall into. The reason we play the games on here is because we want them to be erotic, plain and simple. You want to make the player earn it, fine. You want to develop a rich story, great. Just make it erotic. Even though I don't like the term, these games are for perverts. I say that with no malice or derision. I'm stating a fact. The players are horny and looking for an outlet, so give it to them, that's why we are here right?
[I realize I was writing from a perspective of a male looking for female pornographic content, but feel free to substitute your own personal tastes and kinks.]