CREATE YOUR AI CUM SLUT ON CANDY.AI TRY FOR FREE
x

Others RPGM Unity Ren'Py I want to be a dev

Is it ez to be a dev

  • No

    Votes: 5 50.0%
  • Yes

    Votes: 2 20.0%
  • Need time

    Votes: 3 30.0%

  • Total voters
    10

Broker08

Member
Aug 28, 2022
107
238
I want to be a dev am asking if is free to create game?

And what software to download and is there any free?

It doesn't matter if the game is 2d like RPGM games
 

AllNatural939

I am the bad guy?
Game Developer
Apr 3, 2024
308
323
The only thing I can say for sure is what I have experienced.
No, it's not easy at all. You need time to learn how to use everything more or less correctly and even more time to learn everything in depth... and you need time to create a coherent story and then more time to carry it out... Time, patience.
The tools I use are all free. RenPy is free, DAZ 3D is free (with its basics). RenPy is relatively easy to use (especially if you have some previous programming experience) and there are manuals and videos galore.
DAZ is what many of us use to create images and animations and as I said it's free, but its free form is limited. If you want more variety of clothes, skins, hairstyles, ready-to-use characters, you have to pay... or go to sites like this one.
But DAZ can be complicated, you need time... It all comes down to time and the desire you have to learn. You can make a game without spending a cent. But you can't do it without investing large amounts of time. And if you're waiting for financial results, don't delude yourself. Most developers don't go beyond version 0.1 of their "attempt" at a game because they tend to think that this is just putting something up for download and waiting for money to fall from the sky... and that's not the case.
You need to have a stroke of luck and have something good to show to see some results, and sometimes it's hard because you also have to be consistent.
This is a marathon where many never even get halfway before giving up. And also, patience, because whatever you do, someone is always going to complain about something. I myself am in both positions. As a player, I complain and I can be quite annoying at times. As a developer, I receive complaints and you have to be prepared.
 
  • Heart
Reactions: Broker08

Winterfire

Forum Fanatic
Respected User
Game Developer
Sep 27, 2018
5,527
8,060
It can be easy, if you start easy.
It'll be near impossible, if you want to start making a game that normally takes a whole company to make over many years.

The only thing to brace yourself for is that it'll be super time consuming, be ready to dedicate a lot of time to game development, a lot.
 
  • Heart
Reactions: Broker08

Turning Tricks

Rendering Fantasies
Game Developer
Apr 9, 2022
1,355
2,521
I started at 8am this morning. It is now 4pm. I got about 15 renders composed and they are cooking on the render queue right now, while I eat the first meal of the day for me.

About 2 hours ago, I got a rogue morph that fucked up all my scene DUF's so they threw a missing file error (thereby stopping the queue!) - 2 hours and a complete re-install and update of DAZ later and I THINK I got all the offending assets uninstalled!


computer-rage-head-desk.gif


8 hours again today. I do a minimum of 2 or 3 hours and a max of 12'ish or so ... almost every day of the week. I make enough from my subs that my hourly wage is about $2/hour right now. So - not exactly a hugely profitable endeavor yet.

But it's a journey and a process and I am slowly building my skills up and getting more support after each update I release. I'm retired and so this keeps me busy and it is hugely rewarding to see people download and play something you actually made yourself.

It's not easy though, and there's probably 8 people who quit for every 10 new projects started on here.
 

xgetfbx

New Member
Game Developer
Oct 4, 2024
4
17
As for whether it's easy or difficult, I'd say that the complexity depends on the type of game you want to create. For example, linear visual novel type games require very little or almost no programming, using Ren'py there are many people who have created successful ones. If you're looking for a Mario type game you'd have to learn more programming concepts and use an engine like Godot. It would also take you a while to make the assets or you could commission them. You can also use programs to generate the assets like Honey Select but it seems to me that you wouldn't have rights to the art.
 
  • Heart
Reactions: Broker08