render9000
Newbie
- Mar 18, 2025
- 20
- 106
I want to share my bad experience—maybe it will be useful.
So, the main heroine. She has to be as well-developed as possible, right?
I redesigned her hundreds of times. Every single detail had to be perfect.
Realizing that my 3060 is not meant for 3D at all, I dived deep into AI.
And then, I redesigned the main heroine many more times.
Don't think it's easy—just press a button and it's done. AI is just another tool, like DAZ. It only seems simple at first. Once you dig deeper, you’ll completely drown in it.
In total, 6 months to create renders for one game day in DAZ. And another 6-8 to completely rework all the content two more times in stable diffusion. The first time on XL models and then again on pony models.
Result: complete burnout and abandonment of the project.
Don't devalue the work of AI artists. Please. Believe me, it's not as easy as you think. Yes, with experience everything will be easier and faster, but it is also a lot of work.
So, the main heroine. She has to be as well-developed as possible, right?
I redesigned her hundreds of times. Every single detail had to be perfect.
Realizing that my 3060 is not meant for 3D at all, I dived deep into AI.
And then, I redesigned the main heroine many more times.

Don't think it's easy—just press a button and it's done. AI is just another tool, like DAZ. It only seems simple at first. Once you dig deeper, you’ll completely drown in it.
In total, 6 months to create renders for one game day in DAZ. And another 6-8 to completely rework all the content two more times in stable diffusion. The first time on XL models and then again on pony models.
Result: complete burnout and abandonment of the project.
Don't devalue the work of AI artists. Please. Believe me, it's not as easy as you think. Yes, with experience everything will be easier and faster, but it is also a lot of work.