Love the minigames. Best execution of the slide-y crate puzzle I've seen in a browser game. A reset button would be nice so I don't have to go a whole day before trying again, but I didn't mind it too much.
I love that mousing over different speakers changes the model. I love that clicking the room title gives a quick navigation map too.
I broke the carpet quest: went to the apothecary first and when I was done selecting the herbs the only option given was to go back to the tower. The witch then asked about the herbs a couple days later, which seemed to continue that part of the quest as expected. However, going back into town and buying the carpet didn't seem to progress replacing the carpet and its been several more days since I did that.
This game makes me happy and I'm looking forward to seeing how it goes. I often hear the excuse that games can't be made with a submissive/restricted protagonist because 'there wouldn't be any gameplay just watching them do nothing.' The premise and execution are inspiring and now I'm chewing on my own project ideas.
*edit*
Oh yah, and the historically accurate clothing!? *Amazing,* squealed so loud at the pockets and stays.