RPGM I'm developing a game and I need help :')

Sberl

New Member
Nov 11, 2019
2
2
I apologize in advance for my imperfect English~


Hi everyone, recently I started developing a game from scratch, the game is set in a zombie apocalypse and you will lead a band of survivors, a fairly simple incipit but which I will expand on.
As I imagined it's not the simplest thing in the world but it's a lot of fun but now there's the problem.


The game needs nsfw illustrations and I tried to create some but unfortunately I'm not very good with the graphics tablet so I thought I'd try to create something in the style of "Rounscape: Adorevia"for those who don't know there are practically various artists inside, the problem is obviously the budget so here I ask for your help...


Are you or know any NSFW artists who would be willing to help? At the beginning I won't be able to pay anyone but as soon as I have the chance I will! I apologize again and I hope to find collaborators :D (Obviously credit will be given to all artists)
 

Satori6

Member
Game Developer
Aug 29, 2023
339
626
It's not happening - I asked some quotes for my game when I was starting, and people expect you to pay them the equivalent of what the average game makes in a year, and that's for a single average-looking drawing.
You have three options:

1: Stolen porn/drawings

Pros:
- There's virtually unlimited porn/art online.
- Fastest; just copy and paste. Crop when needed.

Cons:
- If using real porn, you'll need to distribute the pics separately if you want to use sites like itch.io or Patreon. If they're drawings, that's usually not a problem, as long as you don't steal it all from the same person.
- You have no control over the content, and players will complain because of the inconsistent art and the mismatch between the graphics and the descriptions.

2: AI art

Pros:
- Control over the output. Easier to get the kind of content that you're aiming for than when using stolen pics.
- Quality. Current AIs can produce better drawings than most artists.

Neutral/Manageable:
- Your electricity bill will increase and your video card will end up dying due to it.
- The process produces a lot of heat. This can be annoying if you live in a warm environment.
- John Connors - There's plenty of people who don't understand much about AI -or anything, for that matter-, but hold strong opinions about it. Of course, this only matters if you care about their opinion.

Cons:
- Time-consuming; AI art often requires a lot of post-edition, and getting the right picture can take hundreds or thousands of generations. (There's some tips on my signature).


3: Drawing it yourself

Pros:
- Full control: While the quality may not be as good as you'd like, the poses, expressions, and scenes will be exactly as you want them.
- You'll start developing a new skill.

Neutral:
- When the graphics are low quality, you need to compensate by having great writing and/or gameplay.

Cons:
- Very time consuming. When you're starting, you'll probably spend 90% of the time on drawings, and 10% on coding. This can be frustrating, as the slow pace of art generation will delay your project.
 
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Hysocs

Newbie
Mar 5, 2024
17
8
Yep, honestly, just draw horrible art and use that as a placeholder until you get some gameplay foundation. As scope changes, you realize what you think you can achieve and what you actually can achieve. Theme changes, scope changes, etc. So, don't even worry about art until you have gameplay. Then, draw it yourself, even if it's bad. People will like it more because it's "stylized" and not AI. People here hate AI, a lot.
 
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Sberl

New Member
Nov 11, 2019
2
2
thank you both, Satori6 Hysocs the idea of creating the illustrations alone at this point is the best, I've tried the AI and it gives very detailed drawings with zero effort but I can't like them, I just can't get them down, I'll then try to create as much as possible and put it as a placeholder then maybe if I start to get going I'll hire an artist or simply learn to use the graphics tablet. Thanks again for the advice! (sorry again for any grammatical errors)