I'm trying to get texture shaded renders but hair has boxes when rendered

JΛDΣ

New Member
Apr 6, 2021
4
0
So again I'm trying to get texture shaded rendered as it's too fast and everything. but when I'm finished rendering it in the viewport it has these square little boxes. These boxes don't appear in the viewport but they do in the renders and yeah surprisingly it doesn't appear when I post it here too. But when I use the renders in photoshop they appear.

n4.png Screenshot (6143).png
 

Rich

Old Fart
Modder
Donor
Respected User
Game Developer
Jun 25, 2017
2,497
7,090
Unfortunately, bot the texture renderer and the OpenGL renderer do a very poor job of rendering items that have transparency. That may be what you're seeing here. If you're trying to render quickly without GPU support, you might experiment with the Filament shader. It's far from perfect, and typically requires some tweaking, but it's much faster than iRay or 3Dlight.
 

JΛDΣ

New Member
Apr 6, 2021
4
0
Unfortunately, bot the texture renderer and the OpenGL renderer do a very poor job of rendering items that have transparency. That may be what you're seeing here. If you're trying to render quickly without GPU support, you might experiment with the Filament shader. It's far from perfect, and typically requires some tweaking, but it's much faster than iRay or 3Dlight.
[/QUO
Unfortunately, bot the texture renderer and the OpenGL renderer do a very poor job of rendering items that have transparency. That may be what you're seeing here. If you're trying to render quickly without GPU support, you might experiment with the Filament shader. It's far from perfect, and typically requires some tweaking, but it's much faster than iRay or 3Dlight.
Thanks a lot for information and thanks for the suggestion. I'll try using filament render.
 
Last edited: