Flash - ImpregDef [Lv. 4] [AGlassOfMilk]

  1. 1.00 star(s)

    sg0185

    dev of this game puts so many unfinished wip stuffs to one of his payment plan and these were generally trashes. and this one is also unfinished as well. no sound, only one level exists, this game won't gonna be worth playing
  2. 5.00 star(s)

    localarean

    As one who is has waited for this and loved their prior work, don't sleep on this.
    The tower defence isn't exactly the most fleshed out it could be, but it is still reasonably fun. The animations are where this game really shines, and honestly if the dev actually keeps going it will be fantastic.
  3. 4.00 star(s)

    Jerry90210

    The game play is fun but i did wish there was more but being made right now its a pretty enjoyable tower defense game. I Definingly can't wait for more of this game to come out. Also hopefully the game gets play tested so the game feels good to play
  4. 1.00 star(s)

    uwumarsh

    works on steam deck

    besides the animatons theres nothing intresting the gameplay is just a tower defence so there might be some challange but dosnt feal like it the only good thing about the game play is setting the speed to 5x
  5. 2.00 star(s)

    LS47

    I appreciate the fully-fleshed animations, but that's all this game has going for. It's a pretty poor tower-defense in terms of mechanics, and not a very good one. Only 3 towers (of which one doesn't seem to do anything), and they have a strange cooldown period before before becoming active, during which they just let enemies go through without doing anything. The game also just abruptly softlocks once it runs out of enemies. No victory screen, no additional levels, nothing.

    Apparently, the dev has been working on this game for years, and all of his work seemingly went into the animations, which there are exactly 2 of them in the game: The idle, and the one when the tentacle cums into the girl. That's it. It's quite frankly such an incredible lack of focus from the dev's part, like, the game is barely playable and severely lacks content, and yet the dev's priorities are to spend years of this life to work on 60 fps animations for a flash game that has barely 2 of them. Why? Just make animated shorts at this point.