This game has a fantastic foundation with some truly interesting ideas and combat mechanics. However, it currently lacks cohesion, feeling more like a series of disconnected mini-boss arenas than a unified world. The sense of progression feels uneven, which can be disorienting. As a version 0.1, it's a promising proof-of-concept with solid potential. I'm very interested to see how the world, story, and progression systems are fleshed out in future updates