Simple rating system, - 1 star for each of the 5 categories (plus a bonus category). I round up in each category, so as long as the category leans hard towards positive, despite what I felt was lacking, then the category gets a full star.
Version .26a
Story: There isn't much of a story, it's just a typical sandbox with tasks that advance traits (love, lust...etc.) with the characters in the hope the MC gets some action. The problem is most of the potential love interests don't want anything to do with the MC. The MC struggles with most of the expressionless characters, they walk all over him. Nothing within this game is engaging, it's just point and click whack-a-mole.
Character Development: Attractive models but most of the characters are bitchy and/or bratty... it feels soulless.
Writing: Lots of grammar errors and weird phrasing, the writing is a mess.
Render Quality: Again, typical sandbox with minimal renders that get recycled.
Immersion: Without a story there's no immersion. It's just paint by numbers and trying to follow the walkthrough without fail... too mechanical.
Navigation: There isn't a lot of locations so getting lost isn't an issue. The biggest problem is navigation within the MC's house. Many times I'd get to a room within the house at a specified time and the event wouldn't trigger. I'd back out, go somewhere else, then return at the same time and it would trigger. I was only able to get approx. 2 hours into the game before I got stuck. Trying to trigger a specific event would eject me to the main menu. I gave up and started a new game and the same thing happened with a different event about an hour into the game. Navigation in this game is a nightmare, so I happily quit.
Final Note: I spent most of my time searching the game thread trying to find workarounds to make progress... not fun.
Version .26a
Story: There isn't much of a story, it's just a typical sandbox with tasks that advance traits (love, lust...etc.) with the characters in the hope the MC gets some action. The problem is most of the potential love interests don't want anything to do with the MC. The MC struggles with most of the expressionless characters, they walk all over him. Nothing within this game is engaging, it's just point and click whack-a-mole.
Character Development: Attractive models but most of the characters are bitchy and/or bratty... it feels soulless.
Writing: Lots of grammar errors and weird phrasing, the writing is a mess.
Render Quality: Again, typical sandbox with minimal renders that get recycled.
Immersion: Without a story there's no immersion. It's just paint by numbers and trying to follow the walkthrough without fail... too mechanical.
Navigation: There isn't a lot of locations so getting lost isn't an issue. The biggest problem is navigation within the MC's house. Many times I'd get to a room within the house at a specified time and the event wouldn't trigger. I'd back out, go somewhere else, then return at the same time and it would trigger. I was only able to get approx. 2 hours into the game before I got stuck. Trying to trigger a specific event would eject me to the main menu. I gave up and started a new game and the same thing happened with a different event about an hour into the game. Navigation in this game is a nightmare, so I happily quit.
Final Note: I spent most of my time searching the game thread trying to find workarounds to make progress... not fun.