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HTML - Innercall [v0.3.1 Public] [Cerbee]

  1. 2.00 star(s)

    Rat-attack

    [Based on version 0.3.1 PATREON]

    On the surface it looks good and promising of how the UI is and the presentation of it all with even an nice skip prologue button.

    However when it comes to actually how the game works as a...well a game it's just subpar with firstly the writing while good individually in terms of not being long while explaining a lot...it just doesn't connect as it has more than a few moments of where you go "Hang on you just said a day ago that you need to get out of this....why are you now suddenly complying and accepting everything?". Which has ultimately made me drop all interest quickly in terms of playing this with paying attention to the story.
    So what do you do when story is a nope? Well getting the adult content of course....and that there also sucks since if you have the Patreon content unlocked you wouldn't realize what is and isn't that paywalled content. As there isn't anything really special about that content since the gifs are rather downsized feeling alongside their content being rather pointless or meh. The non-Patreon content isn't any better as well making it feel like the creator just looked at events and picked the longest ones to paywall.

    But I'm not done yet as well.....there's still gameplay....right? Well that also is subpar in my view since despite the honestly small amount of content in the grand scheme compared to other games it falls into the same trap of other games with having a 7 day week/cycle system.....with events to progress being on one specific day at one specific moment of said day. So if you miss it you gotta wait another week.....which you may miss again due to forgetting that you have to be "clean" otherwise no one will give you the light of day. You can use Patreon cheats to help but after hitting skip "hour" or "day" (there's no week button) you have to then wake up before you can hit the button again.
    I don't know honestly how you are meant to progress through the game if you were an avid "no hints" player since the hints for the mum (at least for me) don't display. But without those hints too the text doesn't help too much at all in terms of letting you know roughly what to do next. (as I'm completely lost with the mum progression after the phone event and rising her corruption) As a final thing that is already somewhat known in the thread, you can purchase lockpicks to sneak into bedrooms at night or the bathroom where you can jerk off if you have the arousal required. These aren't cheap and one time use alongside being required to trigger progression events at least twice. (while also being the only way to cause corruption increase on the mum and sister)

    Again the UI and presentation is good (I liked the button to progress always being visiable if you would otherwise have to scroll up or down to it) but the core reasons why you would want to play it the content and gameplay just aren't okay unless you REALLY like hypno (with no audio!) and (currently) limited trans content.
  2. 4.00 star(s)

    brosephius

    Lots good about this game, it has a polished feel to the UI and an enjoyable, well-paced storyline so far. I do look forward to seeing this game progress.
    Things I like:
    • The pace of the transformation, the early phases where the MC grapples with changes to their mind (and body) are always the most exciting so i like to see lots of content dedicated to that
    • The way the MC corrupts his family while also being corrupted himself is very perverse and I like it.
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    • The UI looks great and i like the visual effect when the MC is being overwhelmed/brainwashed
    Some complaints (minor compared to the positives):
    • There is too much time to waste between events in-game. Either there needs to be a lot of content added to fill the gaps, or events need to moved closer together.
    • A lot of the events take place at arbitrarily specific times that mean the guide needs to be checked nearly every step of the way. Making events less locked to specific days of the week or times of day would make things flow better. Also adding icons next to rooms that contain story events would also reduce the need to check the guide.
    • Reducing the amount of clicks it takes to navigate the city would also go a long way since that has to be done quite a lot
  3. 3.00 star(s)

    DiePuppe

    This is a review of version 0.3.1, first version I've played.

    It starts off at good pace, events just follow one another, but it quickly turns into a hell of a clicking simulator / grindfest, with multiple days to a whole week between two events and nothing else in between.
    That on top of the fact that most events are locked behind a certain amount of money or arousal, I can't imagine ever enjoying this game without using cheats. And it's not a very good look to have the only decent gameplay experience locked behind a Patreon membership.

    No sound at all? The company keeps taking about their hypno technology and whatnot, if there's one type of game where sound can have an impact, it's these.

    The writing is okayish, a lot of the side characters are just uninteresting in my opinion. After finishing this version 0.3, I feel like the writing got stale over time with barely any tension building up. Barely any variation in the lectures too, you just study the same subject for months, that's a bummer.

    The visuals, the interface are pretty good though, from the animations and spirals in the background, the clips, it does add to the immersion.
  4. 5.00 star(s)

    Bobsalec

    I am really enjoying the game so far plz keep it up. I appreciate the good quality (seemingly low compression)images and videos/gifs, it is a nice change from the devs who like to compress the crap out of the media
  5. 5.00 star(s)

    lurker2117

    [Version 0.10]

    Its been a while since i really enjoyed and played through the story of an HTML game, and this one makes it very easy with its UI. Right now, it gets a little bit repetitive to progress through the demo (repeat the very same actions everyday to raise love and corruption stats), but is only a 0.1 version.

    The gifs and pictures are great, and the plot shows some promise (sort of like The Company, but as for right now, you aren't even part of it).

    Definitely looking for the next update
  6. 2.00 star(s)

    rtkamb

    Review is for v0.1.0
    So far the game isn't bad, but there really isn't much to it either. There's an opening scene, and then a week (in game) of doing the exact same thing pretty much, and then there is a note saying you completed everything.
    The story that we can see isn't bad, but it's not really original either. Same with the characters.
    The game is built really well, but I can't really rate the gameplay yet because it hasn't really developed enough to know where the creator is going with it. Right now it's very repetitive and lacks any meaningful pay off.
    When it comes to fappability, there isn't anything here yet. A couple pictures and gifs of underwear and breasts, but that's it right now. O yea, and a whole bunch of sissy hypno gifs at the beginning.
    Overall, it's really hard to determine if this is going to be a good game or not. Once more area's and events are added, the repetition may be reduced down to a more reasonable level, but I know I'm going to wait until there has been a significant amount of updates before I try to play it again.
    Likes: BakaG
  7. 4.00 star(s)

    MassCDP

    I used to eat up HTML shovelware back in the day, so I can judge an HTML's quality pretty well off just a look. Innercall is well-built, its writing is clear and concise as to who's speaking and when. It has a great UI which, in my experience, was very responsive. Would definitely recommend it, though of course as an HTML games it does require a lot of reading. If you don't want to just click through it for the pictures, that is.