An exceptionally boring game in the standard RPGM formula that thinks you need 20 different tutorials in order to figure out how to play. You don't have to listen to the tutorials, but after the tenth time clicking "I'm not listening" it becomes pretty irritating.
Combat is exactly like every other RPGM title, and involves countless filler enemies that have no H scenes. When you do encounter a lewd enemy, it only has a scene if you intentionally lose.
The art is cute. Not particularly sexy, but it's better than some games and I like most of the character designs.
Story seems to be the strongest part here, if that interests you. Lots of dialogue. But the degree of separation between the player and the protagonist is somewhat strange; instead of being Ino, you're instead some disembodied voice that he communicates with. Maybe that'll make sense later in the game, but it's pretty immediately off-putting and makes it harder to be interested or immersed in the story.
Combat is exactly like every other RPGM title, and involves countless filler enemies that have no H scenes. When you do encounter a lewd enemy, it only has a scene if you intentionally lose.
The art is cute. Not particularly sexy, but it's better than some games and I like most of the character designs.
Story seems to be the strongest part here, if that interests you. Lots of dialogue. But the degree of separation between the player and the protagonist is somewhat strange; instead of being Ino, you're instead some disembodied voice that he communicates with. Maybe that'll make sense later in the game, but it's pretty immediately off-putting and makes it harder to be interested or immersed in the story.