it is pretty easy to learn. And very difficult to be good at. it can take quite a bit of practice. Lighting, poses (especially any where characters are touching, sex, kissing etc.) and expressions. But it depends on how you are going to use it. If it is just sprites, then that isn't too bad. Full scenes is a bit different.Basically just take photos of each pose after creating a character and gettintg free clothes and add ons?? then just add those like copy paste it to scenes i create in renpy?
do you use it too, how long is the learning curve? until i can start to make characters and scenes, because right now its like reading a foreign language.it is pretty easy to learn. And very difficult to be good at. it can take quite a bit of practice. Lighting, poses (especially any where characters are touching, sex, kissing etc.) and expressions. But it depends on how you are going to use it. If it is just sprites, then that isn't too bad. Full scenes is a bit different.
Yes, I do use it. Let's see, I started about 8 years ago. But really just threw shit together back then, playing around. And it was on and off.do you use it too, how long is the learning curve? until i can start to make characters and scenes, because right now its like reading a foreign language.
It would be much more interesting to invest the time in learning Blender, but clearly, that takes a bit more time than Daz. Blender is generally used for more professional productions.Not too difficult, but learning some customizations feels old-fashioned because of the program’s structure, and the viewport performance is poor. The dForce and animation tab can get frustrating. Honestly, even though English isn’t my native language, I learned it quickly. But sometimes I think I should have invested in Blender instead. It’s a bit harder, but it really feels more enjoyable to use. And better. It’s like being able to do everything with a single program.
Yes, I agree, using both together is quite a powerful approach. Good luck with rigging and animation! (and the same goes for me too, haha)It would be much more interesting to invest the time in learning Blender, but clearly, that takes a bit more time than Daz. Blender is generally used for more professional productions.
I still think Daz is easier to learn. In fact, if you know how to use both a little bit, it's a big step. The bridge works well.
Now, for me, the coolest part of Blender, but also the most difficult—the one I've struggled with and still do—is the rigging and animation. You need to have a lot of patience, which is something I don't have, lol.