Others Is Daz3d worth learning?

Tyler Metz

Newbie
May 11, 2017
26
18
I have repeatedly come across the opinion that Daz3d is the appendix of the 3D industry. A rudiment, a dead-end branch of evolution, that it is difficult or impossible to move on to other 3d modeling, gamemade or anything related to 3d after it. Is this true? Should we consider some other 3d modeling programs like Blender, Houdini, Maya?
 

drapak12

Member
Jul 7, 2018
138
303
It depends of your skills, manual abilities and what are you going to do with software.
I did not called daz dead-end but repeated few times that it has a lot of limitation. All programs have pros and cons.
Daz is very easy, its default setting let you create a lot of good renders. It is dedicated for picture of people, you can easy create good portrait or porn scene. Good landscape and background parts of renders are harder to achieve but still possible.
Due to easy UI and a lot of free/cheap asset DS is a tool used by many "artists" creating a lot of crap, using only few tools. If you collect all renders from net Daz is responsible for highest number of crap, but it depends of user not software.

Other programs are more "flexible", give you more possibilities (not only posing but either modeling/creating objects). I think blender is best considering price/potentioal. It has good support and decent quantity of assets (free and paid). Moreover there is plenty of plugins, tools and can export-import almost all extensions. It is professional software but business does not like it because using freeware depreciate company image ;) .

You should remember that most 3d images require postworks. Sometimes workflow is faster if you compose/join few renders together in PS or Gimp.

Summary - if you want to create some big tits renders, Daz is best choice, if you want to be professional graphic designer in any company choose Maya, if you want be profesional designer freelancer choose Blender.
 

Tyler Metz

Newbie
May 11, 2017
26
18
It depends of your skills, manual abilities and what are you going to do with software.
I did not called daz dead-end but repeated few times that it has a lot of limitation. All programs have pros and cons.
Daz is very easy, its default setting let you create a lot of good renders. It is dedicated for picture of people, you can easy create good portrait or porn scene. Good landscape and background parts of renders are harder to achieve but still possible.
Due to easy UI and a lot of free/cheap asset DS is a tool used by many "artists" creating a lot of crap, using only few tools. If you collect all renders from net Daz is responsible for highest number of crap, but it depends of user not software.

Other programs are more "flexible", give you more possibilities (not only posing but either modeling/creating objects). I think blender is best considering price/potentioal. It has good support and decent quantity of assets (free and paid). Moreover there is plenty of plugins, tools and can export-import almost all extensions. It is professional software but business does not like it because using freeware depreciate company image ;) .

You should remember that most 3d images require postworks. Sometimes workflow is faster if you compose/join few renders together in PS or Gimp.

Summary - if you want to create some big tits renders, Daz is best choice, if you want to be professional graphic designer in any company choose Maya, if you want be profesional designer freelancer choose Blender.
Thanks mate ♥
 
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R1k0

Member
Sep 27, 2017
320
598
It depends of your skills, manual abilities and what are you going to do with software.
I did not called daz dead-end but repeated few times that it has a lot of limitation. All programs have pros and cons.
Daz is very easy, its default setting let you create a lot of good renders. It is dedicated for picture of people, you can easy create good portrait or porn scene. Good landscape and background parts of renders are harder to achieve but still possible.
Due to easy UI and a lot of free/cheap asset DS is a tool used by many "artists" creating a lot of crap, using only few tools. If you collect all renders from net Daz is responsible for highest number of crap, but it depends of user not software.

Other programs are more "flexible", give you more possibilities (not only posing but either modeling/creating objects). I think blender is best considering price/potentioal. It has good support and decent quantity of assets (free and paid). Moreover there is plenty of plugins, tools and can export-import almost all extensions. It is professional software but business does not like it because using freeware depreciate company image ;) .

You should remember that most 3d images require postworks. Sometimes workflow is faster if you compose/join few renders together in PS or Gimp.

Summary - if you want to create some big tits renders, Daz is best choice, if you want to be professional graphic designer in any company choose Maya, if you want be profesional designer freelancer choose Blender.
Are there any porn games created in Blender? Is there as much stuff for porn as for Daz3d?
its not worth it anymore. And gona be redudant soon
redudant (n) :ROFLMAO:
 

drapak12

Member
Jul 7, 2018
138
303
Are there any porn games created in Blender? Is there as much stuff for porn as for Daz3d?
I think some games are created in Blender. I guess better ones. There are 2 threads pinned in artwork section show us your daz and show us your blender skills. Compare number of good and poor renders in both threads and you notice difference.
After few days you can be advanced Daz user if you want to learn and try. Advanced blender user you can be after few weeks or months.

Reffering assets and stuff - all assets from daz can be exported to blender, moreover you can create your own stuff. In DS you must use external program export-import object and morphs (there are some tools which let you work in DS but they are limited).
 

R1k0

Member
Sep 27, 2017
320
598
I think some games are created in Blender. I guess better ones. There are 2 threads pinned in artwork section show us your daz and show us your blender skills. Compare number of good and poor renders in both threads and you notice difference.
After few days you can be advanced Daz user if you want to learn and try. Advanced blender user you can be after few weeks or months.

Reffering assets and stuff - all assets from daz can be exported to blender, moreover you can create your own stuff. In DS you must use external program export-import object and morphs (there are some tools which let you work in DS but they are limited).
Well you can't name such games? And I don't mean exporting/importing assets from Daz3d, but a fully made game in Blender to show that Daz3d is not needed at all. And honestly after looking at these "show your skill" threads I would favor Daz3d, there's just a lot of people posting their renders, so the quality varies. I understand that Blender is for advanced users, but in terms of visual novel development I don't see its advantages, except for perfectionists who want to improve some specific things.
 

kinrean

Member
May 12, 2018
159
31
Well you can't name such games? And I don't mean exporting/importing assets from Daz3d, but a fully made game in Blender to show that Daz3d is not needed at all. And honestly after looking at these "show your skill" threads I would favor Daz3d, there's just a lot of people posting their renders, so the quality varies. I understand that Blender is for advanced users, but in terms of visual novel development I don't see its advantages, except for perfectionists who want to improve some specific things.
i think you are mixing with easy and good. soon ai will take over daz3d because ai is more easy.

the different with easy and good, easy most of the thing is done for you, good can mean you have alot of control and that mean more work.
 

R1k0

Member
Sep 27, 2017
320
598
i think you are mixing with easy and good. soon ai will take over daz3d because ai is more easy.

the different with easy and good, easy most of the thing is done for you, good can mean you have alot of control and that mean more work.
How soon Is soon? A year, two, five? What we have now is not even close to that good. Yes, AI can make cute faces, but otherwise it is still very raw, I mean consistent and complex things.
 

kinrean

Member
May 12, 2018
159
31
How soon Is soon? A year, two, five? What we have now is not even close to that good. Yes, AI can make cute faces, but otherwise it is still very raw, I mean consistent and complex things.
is already now, you think it so fast to make a game? and no one is going to replace their work with ai as there is already a workflow .

and you can go see how many new game using ai. few now sure, but it will take over because is easy. and then people will only use daz3d for their ai, as daz3d also want to join in the ai game.

i not saying ai is great but is good for noob that don't want to learn anything at all. as 3d can be very complex.
and soon there will be no point to use daz3d at all.

you will be better learn complex thing that you can control more thing. as you can make more complex game then vn only.
 

R1k0

Member
Sep 27, 2017
320
598
is already now, you think it so fast to make a game? and no one is going to replace their work with ai as there is already a workflow .

and you can go see how many new game using ai. few now sure, but it will take over because is easy. and then people will only use daz3d for their ai, as daz3d also want to join in the ai game.

i not saying ai is great but is good for noob that don't want to learn anything at all. as 3d can be very complex.
and soon there will be no point to use daz3d at all.

you will be better learn complex thing that you can control more thing. as you can make more complex game then vn only.
Creating AI scenes isn't easy either, prompt, different models that need to be mixed and weighted, different techniques, fixes, post-processing, it's complicated and takes time and patience too. You're not going to get anything good quick and easy.
 

drapak12

Member
Jul 7, 2018
138
303
Creating AI scenes isn't easy either, prompt, different models that need to be mixed and weighted, different techniques, fixes, post-processing, it's complicated and takes time and patience too. You're not going to get anything good quick and easy.
Yes you can - AI is great to create good background images for VN ;) Some simple grainy render from Daz can be good scenes if you use it as a lore.
Hibernators3.jpg
Daz render bacground
pixai-1733271787064655891-1.png
AI improved background
Daz3d is gona be replaced by AI stable diffusion like 2 in years. Daz is pretty old software and it hasnt upgraded itself enough with passage of time. Posing is still clunky. No IK. Its char models is only thing good about daz.
Most important advantage of all 3d programs is that you can render the same figure from different angles in different poses. AI creates similar not the same. It would not be fixed within 2 years. Moreover I do not expect that AI introduce physics alghoritm like dforce clothes, soft body other collision tools or other dynamic solution used for animations.
Please remember that MS word or excel are much older then daz.

Well you can't name such games? And I don't mean exporting/importing assets from Daz3d, but a fully made game in Blender to show that Daz3d is not needed at all. And honestly after looking at these "show your skill" threads I would favor Daz3d, there's just a lot of people posting their renders, so the quality varies. I understand that Blender is for advanced users, but in terms of visual novel development I don't see its advantages, except for perfectionists who want to improve some specific things.
I have written that DS is simple software and has a lot of limits. It is true but most people use only few basic features. Its means pose figure, fit cloth or genital, pose bacground props and sometimes adjust lights. Some people use dforce clothing simulation. Less people adjust either render setting even less change camera setting. Only few change or create new shader, few use mesh grabber noone use magnets (useless if you have mesh grabber). Only few use geometry or joints editors. Most people do not even know that pin body parts can work almost as well as IK system, that props and figures works different way in dforce simulation. Most scripts sold for Daz are just new UI for native software tools.

And most important - i think that many people who create porn in Daz never seen naked body, even in porn movie, they do not know how behave breasts or butts. Blender users have more sexual experience ;)
 

kinrean

Member
May 12, 2018
159
31
Creating AI scenes isn't easy either, prompt, different models that need to be mixed and weighted, different techniques, fixes, post-processing, it's complicated and takes time and patience too. You're not going to get anything good quick and easy.
first nothing is easy,

if is not easy then why so many people use it.
so many noob to art or people who don't use 3d or 2d at all use it can use it. if that is not easy i don't know what is.
in the end , if you think daz3d is good and you want to use it that your problem but people who is new will use ai over daz3d because is far more easy for them.

and for people who want to control more thing in 3d, is better to learn other program then daz3d.
 

R1k0

Member
Sep 27, 2017
320
598
Yes you can - AI is great to create good background images for VN ;) Some simple grainy render from Daz can be good scenes if you use it as a lore.
View attachment 3697836
Daz render bacground
View attachment 3697835
AI improved background

Most important advantage of all 3d programs is that you can render the same figure from different angles in different poses. AI creates similar not the same. It would not be fixed within 2 years. Moreover I do not expect that AI introduce physics alghoritm like dforce clothes, soft body other collision tools or other dynamic solution used for animations.
Please remember that MS word or excel are much older then daz.


I have written that DS is simple software and has a lot of limits. It is true but most people use only few basic features. Its means pose figure, fit cloth or genital, pose bacground props and sometimes adjust lights. Some people use dforce clothing simulation. Less people adjust either render setting even less change camera setting. Only few change or create new shader, few use mesh grabber noone use magnets (useless if you have mesh grabber). Only few use geometry or joints editors. Most people do not even know that pin body parts can work almost as well as IK system, that props and figures works different way in dforce simulation. Most scripts sold for Daz are just new UI for native software tools.

And most important - i think that many people who create porn in Daz never seen naked body, even in porn movie, they do not know how behave breasts or butts. Blender users have more sexual experience ;)
Is your example a good background? That's some weird shit.
first nothing is easy,

if is not easy then why so many people use it.
so many noob to art or people who don't use 3d or 2d at all use it can use it. if that is not easy i don't know what is.
in the end , if you think daz3d is good and you want to use it that your problem but people who is new will use ai over daz3d because is far more easy for them.

and for people who want to control more thing in 3d, is better to learn other program then daz3d.
AI is good for making a quick piece of crap. And if you want to make something normal it's easier to do it in Daz3d. Give me some example of a good game made with AI art for starters, not random blah-blah-blah. And I'm talking about creating visual novels, that's where Daz3d has no competitors right now. I'm not talking about launching spacecraft to the moon.
 

Sui 3DX

New Member
Nov 13, 2021
6
2
I've found Daz to be an indispensable tool not only for creating finished pieces, but for creating exactly the reference art I needed when working in other forms of digital or traditional art. I'd really encourage you to play around with it as while there are a LOT of features that are more advanced (and somewhat buggy at times), it only takes an afternoon to get the basics down.
 

kinrean

Member
May 12, 2018
159
31
Is your example a good background? That's some weird shit.

AI is good for making a quick piece of crap. And if you want to make something normal it's easier to do it in Daz3d. Give me some example of a good game made with AI art for starters, not random blah-blah-blah. And I'm talking about creating visual novels, that's where Daz3d has no competitors right now. I'm not talking about launching spacecraft to the moon.
first people use daz3d don't make model/material/ or most thing, and people who use it are low level in 3d skill. the point is that if daz3d is a good thing to learn, the ans to that is no. is not about ai. the ai will replace daz3d because it is lower level is needed. not because is good but because is easy.

good game made with AI art , is stupid to ask is like asking if there a good game in the future. every one know that the ai will replace low level skill. people who use daz3d has low level skill, by low i mean easy or simple.

so what you trying to say is pointless.

so again to make it clear for people who don't understand the point. first the op ask " is dazed worth learning"
not about if there a good game that make with ai or other program.
my point is that ai will replace daz3d because is easy/simple.

if you love daz3d so much you should hate dazed more as they are joining the ai game too.
so in short daz3d have give up on daz3d .
 

R1k0

Member
Sep 27, 2017
320
598
first people use daz3d don't make model/material/ or most thing, and people who use it are low level in 3d skill. the point is that if daz3d is a good thing to learn, the ans to that is no. is not about ai. the ai will replace daz3d because it is lower level is needed. not because is good but because is easy.

good game made with AI art , is stupid to ask is like asking if there a good game in the future. every one know that the ai will replace low level skill. people who use daz3d has low level skill, by low i mean easy or simple.

so what you trying to say is pointless.

so again to make it clear for people who don't understand the point. first the op ask " is dazed worth learning"
not about if there a good game that make with ai or other program.
my point is that ai will replace daz3d because is easy/simple.

if you love daz3d so much you should hate dazed more as they are joining the ai game too.
so in short daz3d have give up on daz3d .
We don't know what the future will hold, AI will probably replace a lot of things, but when? And if they find a way to combine Daz3d and AI it will be great, why should I hate it?
 

DuniX

Well-Known Member
Dec 20, 2016
1,164
763
I have repeatedly come across the opinion that Daz3d is the appendix of the 3D industry. A rudiment, a dead-end branch of evolution, that it is difficult or impossible to move on to other 3d modeling, gamemade or anything related to 3d after it. Is this true? Should we consider some other 3d modeling programs like Blender, Houdini, Maya?
It all boils down to the Assets.
Daz gives you the Assets and is a decent Renderer.
You main purpose for the tool is to Render the Scenes, it is not to 3D model the characters, objects and maps.
If you want to do 3D modeling from the start then use Unreal and make the game with actual real-time gameplay and dynamic scenes.

What people are missing is Daz also give you the clothes/costumes and things like hair, you may be able to make a rigged humanoid model that you can morph in various ways but when you consider the clothes and hair it's simply too time consuming for most single developer projects even if you are a master 3D artist.

You could technically do Daz to Blender so that you have the Assets but usually there isn't much point to that as you have to contend with import issues.
Clothes again are a problem as Daz uses its own simulation system for the clothes.

Clothes, it all boils down to those damned Clothes! Daz, Honey Select, Koikatsu, it's clothes and costumes all the way down!
Clothes! CLOTHES!! Aghhhhaaaaaaaaaa....