Is it even worth it to learn to draw anymore with all the AI games coming out?

WayneDwayne

Newbie
Jul 23, 2022
60
35
Right now I'm working on a project with 3D scenes.

But my real love is 2D. I'm not great at it yet, and I'm still studying it, basically. I want to make a 2D project in the future.

But is it worth it to even work on one piece of artwork when an AI game can pop them out like it's candy?

There is a "skill" to AI art too, you can edit them to improve or fix mistakes.

Seems like it's only getting better though, and maybe in 1 year or 2 it will be so good that it just isn't worth it to do it on your own. Like the type of "good" that you can't even tell it's AI.

(A few games are already doing that to SOME people)

I enjoy drawing more than 3D even if it takes longer and requires more effort, but it still feels like a waste of time when AI art is taking over.
 

Richard Fappington

Member
Donor
Jul 30, 2018
142
996
If you're passionate about it then it is absolutely worth it. First and foremost always strive do what you enjoy not what is popular, easy, etc.

I personally have nothing against AI art... That said, as fast as it is evolving and getting better I still think it can't touch quality art from a person. It will probably get there eventually but I think it has a ways to go yet, specifically for the type of art required to make a quality AVN.

It's true that you can churn out games like clockwork this way but that usually results in garbage content - cash grabbers gonna cash grab. I find myself ignoring 98+% of AI art games on this site.
 
  • Like
Reactions: NeonSelf

Orgitas

Engaged Member
Jan 5, 2023
2,029
6,770
I would say it is an excellent skill to have still. My friend works as a concept artist for a local Games Company. He, essentially, trained an AI to work off from his work. So now if he needs variations he has them at a click of a button. If you use AI art wisely (preferably trained on your own work of free to use works etc) then both forms can work, together, splendidly.
 
  • Like
Reactions: DuniX

woody554

Well-Known Member
Jan 20, 2018
1,597
2,001
there's no foreseeable future where AI can replace artists. the current technology can't do it, and has already been shown to be prohibitively expensive to scale up enough to cross that line. there's no theory for what kind of different strategy we need to come up with to get there, so it might still take arbitrarily long. 30 years, 50, 150, we don't know. it's not something we can extrapolate from current theory so it can't be know if we're anywhere close.

what current AI can do though is spew out generic plagiarism of human artists, for generic needs like the lowest bar crap anime. but it can't create anything new and is nowhere close to getting there. it's all hype and scams, and we'll likely soon see masses of AI upstarts going bankrupt as well as legislation catching up and killing all the big companies for plagiarism. but it might take a couple of years just like it took with the crypto scam economy, legislation moves slowly.

so if you thought you could work as an artist for something like drawing japanese high school VN backgrounds, yeah that's gonna be full AI plagiarism from now on. but it was always oversaturated and nobody needs more of that crap. but if you thought you could work as an artist for original art, yeah that's not going away.

I'm skeptical it'll go even after one day AI becomes able to make original work, more likely the AI art just becomes seen as artificial diamonds compared to natural diamonds of human art.


about your game project. the only thing people will care about is if it has passable art and is fun to play. drawing it all yourself will probably not hold it back much even if you're not that great. having a consistent style that fits your game is much more important than how technically good you are.

I often like to bring up how badly drawn summertime saga is, but it's also consistent style and people absolutely love it. replacing all the art in it with AI would probably just instantly destroy its fanbase. AI can't give you that authentic consistent human style people like.
 
Last edited:

anne O'nymous

I'm not grumpy, I'm just coded that way.
Modder
Donor
Respected User
Jun 10, 2017
11,104
16,581
what current AI can do though is spew out generic plagiarism of human artists, for generic needs like the lowest bar crap anime. but it can't create anything new and is nowhere close to getting there.
I'm tempted to go further.

There's more and more AI arts everywhere on internet. And any creation that is good enough will pass the filters and be added to the database used to trains AIs. Therefore, the more the time pass, the more AIs will be trained to copy AIs, not humans, what will reinforce the bias already visible in AI creations and prevent them to actually evolve.
 

NeonSelf

Member
Dec 3, 2019
294
489
- Is it worth it to learn cooking, when huge factories are making tons of food 24/7?
- Is it worth it to lift weights, when we already have excavators?

When human does anything it has more value, than something done by machine.
Its your personal feelings and experiences put into art, that AI doesnt have.
 
  • Like
Reactions: WayneDwayne

Luderos

Member
Game Developer
Jul 20, 2020
247
353
Right now I'm working on a project with 3D scenes.

But my real love is 2D. I'm not great at it yet, and I'm still studying it, basically. I want to make a 2D project in the future.

But is it worth it to even work on one piece of artwork when an AI game can pop them out like it's candy?

There is a "skill" to AI art too, you can edit them to improve or fix mistakes.

Seems like it's only getting better though, and maybe in 1 year or 2 it will be so good that it just isn't worth it to do it on your own. Like the type of "good" that you can't even tell it's AI.

(A few games are already doing that to SOME people)

I enjoy drawing more than 3D even if it takes longer and requires more effort, but it still feels like a waste of time when AI art is taking over.
I think it's important to make a distinction between wanting to do something because you enjoy it and wanting to make something your profession. Learning something because you enjoy doing it is always worthwhile, as others have said, but when you ask about whether or not it's "worth it", that makes it sound like you're trying to make a professional choice. Whether or not something is worthwhile as a profession is a very different question. There are tons of things I enjoy that aren't exactly viable professions. Imo, choose something that's both in-demand and valuable as your profession, then do the things you enjoy without worrying about whether or not they're worth it. If you can manage to find something that's both then that's ideal, but it's also a great way to end up hating what you used to enjoy.
 

woody554

Well-Known Member
Jan 20, 2018
1,597
2,001
- Is it worth it to learn cooking, when huge factories are making tons of food 24/7?
- Is it worth it to lift weights, when we already have excavators?
another exmple that came to me was that loads of modern artists are capable of producing 'rembrandt-esque' paintings with superior technique and materials. but what would be the price of such paintings? not rembrandt money but cheap forgery money. it simply wouldn't be a rembrandt no matter how well it was forged.
 

DuniX

Well-Known Member
Dec 20, 2016
1,241
830
I enjoy drawing more than 3D even if it takes longer and requires more effort, but it still feels like a waste of time when AI art is taking over.
The fundamentals are always going to be fundamental.

Retards think artists are going to be replaced but what will actually happen is things will hybridize.
AI will be used as reference images as well as for parts and tracing while they break things down over multiple layers just like they already do.
AI output if you boil things down just gives you some pixels, what you do with those pixels and how you control those pixels, it is the artists that know how to best use them precisely because of those "fundamentals".

If there is one problem with AI it is how the new generation of artists that start as complete beginners that will be impacted by having the AI as part of their workflow and learning simply because the temptation to use AI will be irresistible.
They will have similar flaws to those who learn through unorthodox means like doing tracing, are dependent on reference images and focusing on anime style without learning proper anatomy.

To some extent we are in luck that AIs are as good as they are as that will still help with them learning but you will see much more flaws in anatomy and other artifacts.

One advantage it does have is we will see more Remixes of artstyles. To understand an artsyle you must first stumble upon it and consume it in quantity.
70's, 80's, 90's anime artstyle are pretty much extinct, an artstyle like Cuphead is also extinct, nobody has the experience and familiarity with those artstyles as that era is already over, but with AI those can be Resurrected. We will see more Remixes and Blends between old and modern.

The disadvantage is that art also going to be more generic as what they learn will more closely match the AIs and not have their own unique path to learning and experience that could potentially create a new style.
 
Last edited:

tanstaafl

Well-Known Member
Oct 29, 2018
1,160
1,622
Even if AI fully takes over and gets to the point that every scene is fully animated and AVNs become AMovies that anyone can make in 20 minutes there will always be a place for 2d or 3d. A "for instance" is that a came out in 2011 and quite a few black and white movies all the time. Just because something newer comes along doesn't mean that older styles can never be popular. And I feel that AVNs and adult games like this are more conducive to old styles than most visual mediums. Another example is horror games, Chilla's Art games have been incredibly popular and they look like they could have come out in the 90s or early 2000s graphics wise.
 
Last edited: