somethingLikeUser
Newbie
- May 18, 2025
- 66
- 10
- 8
I've been thinking for quite a while about trying myself in AVN (adult visual novel) development. The only problem is — I'm not sure if it's worth it. I'm hoping your answer will help me make the final decision.
Purpose:
Right now I'm in a phase of life where I really need to earn some money. Not urgently, but steadily. And I’d love to combine my two hobbies — programming and my interest in visual novels — and try to profit from it. The desire to create my own AVN game has been with me for a long time.
Questions:
The main question is — can this actually be profitable?
I've been around the AVN scene for a while now, and I see that some games like *Summertime Saga*, *Desert Stalker*, *Fetish Locator*, and others are bringing solid income to their devs via Patreon and even Steam. But I also understand that AVNs are a niche, and the audience is smaller compared to general games.
So — is it realistic to reach about $2000 per month? I understand it’s quite a goal, but I do need to make a living.
Also, I'm wondering about marketing: even if you make a great game — without promotion it may go unnoticed. Where do people advertise AVN projects? Or is there a chance that a well-made game can go viral on its own?
My Skills:
- Programming: Lua, Rust, Python
- Lots of free time
- Strong motivation
- Some experience in game development
- Lacking visual art skills (but planning to compensate using AI-based tools for 3D image and animation generation)
- also I had played in a lot AVN and Iknow what people actually want
- have a few game idead
I'm hoping for an honest and detailed answer — because this might define the direction of my future.
Purpose:
Right now I'm in a phase of life where I really need to earn some money. Not urgently, but steadily. And I’d love to combine my two hobbies — programming and my interest in visual novels — and try to profit from it. The desire to create my own AVN game has been with me for a long time.
Questions:
The main question is — can this actually be profitable?
I've been around the AVN scene for a while now, and I see that some games like *Summertime Saga*, *Desert Stalker*, *Fetish Locator*, and others are bringing solid income to their devs via Patreon and even Steam. But I also understand that AVNs are a niche, and the audience is smaller compared to general games.
So — is it realistic to reach about $2000 per month? I understand it’s quite a goal, but I do need to make a living.
Also, I'm wondering about marketing: even if you make a great game — without promotion it may go unnoticed. Where do people advertise AVN projects? Or is there a chance that a well-made game can go viral on its own?
My Skills:
- Programming: Lua, Rust, Python
- Lots of free time
- Strong motivation
- Some experience in game development
- Lacking visual art skills (but planning to compensate using AI-based tools for 3D image and animation generation)
- also I had played in a lot AVN and Iknow what people actually want
- have a few game idead
I'm hoping for an honest and detailed answer — because this might define the direction of my future.