Unity - Completed - Is It Wrong to Repay the Debt in a Dungeon? [Final] [Atelier Wanko]

  1. 2.00 star(s)

    datarelay

    Is It Wrong to Repay the Debt in a Dungeon (Syakin Dungeon) is a card based game in which you control your typical female protagonist in a bad situation of being in dire need of money. To get the immense amount, the female protagonist goes fighting against creatures in dungeons or may use another means to get money and unlock some scenes. After a dungeon run that is just fight after fight you get to town to upgrade values or buy cards. The game doesn't adhere properly to the genre with the gameplay, having some sparse scenes only if you specifically go out of your way to get them in town. There is no text speed control and you feel it in this game since the text is incredibly slow. A lot of clicking is required to move the story or you can simply hold the skip button and ignore everything happening.
    Combat wise it's a card game that comes with random cards as actions being offered to you each round of this battle-after-battle game with a limited number of actions each round. It's a very weak dungeon crawl with some pretty art but nothing much. And as with the text speed, the combat is slow, you notice this in the beginning but soon you start to feel how much time this will take for no reason at all except for mediocre animations that will get repetitive after a couple of hours. Some enemies have a lot of health and are not alone so you have to keep an eye out for what they will do next and select your cards accordingly, because if you lose you are out of the run, roguelike style. With that strategy in mind, considering how much damage you have to deal to kill the enemies, and the fact that recovering health is not a certainty, the battles will take forever to finish, especially the bosses with hundreds of hit points and you juggling many rounds for defense and some for offense. It becomes a slog very fast, even worse when the enemy can recover his own health. Also, after a long run, losing to a boss because of insane special attacks out of nowhere is very frustrating. Since the scenes are just simple static jpegs with your average artstyle with just a couple of facial expressions changing not being integrated to the actual gameplay at all I don't recommend this one.
    Likes: ob123
  2. 3.00 star(s)

    JacarandaSun

    It's a solid "alright." The card fight system is fun the first playthrough (it's the same card fight system as made popular by Slay the Spire), since you have no knowledge of what to build, but becomes ridiculously easy the second time through if you go in with even the slightest idea of a build in mind. The lack of balance really shows.

    The hentai is clean and it's drawn well (although, the ridiculously large breasts on the mother is a bit off-putting to me as it's rather unnatural. Oddly enough, despite that aspect, I believe her second scene is the best in the game as that issue isn't noticeable). The only real issue, preferences aside, is that since they are static scenes and have a significant amount of text (most of which, as usual, is filler nonsense text), so they don't keep your attention for long.

    The story is incredibly basic, it's not bad just not good. Lots of unimportant side characters, the (optional) line for the mother is generic corruption of a married woman, and the FemC's fall into prostitution and sexuality has no impact on her in any storyline aside from the final scene in the prostitution bad ending.

    So, in an odd twist, this h-game is worth playing, not for the porn, but for the gameplay. If you're playing for the porn then it's fine, but not unique. You'd get the same exact kind of scenes from your modern Visual Novel.
  3. 3.00 star(s)

    xa0

    This one is some kind of dungeon crawler with card deck fight system. Ah yes there are some sex scenes too.

    PROS:
    + Uncensored, beautifully drawn, sexy pictures with bunch of fetishes. To bad there are not many of them.
    + Full audio (music, sounds and Japanese voice acting)
    + Some background story... Nothing special actually but the plot might be worth checking out.
    + Not bad combat system based on building card deck. Main reason to play this game in the first place.

    CONS:
    - Not so many sex scenes and each of them is just like 3-4 static pictures with lots and lots of text (and half of it is just some nonsense babbling).
    - Sex scenes are actually negative routes. To get most them you need to fail quests or waste precious time (days) limit on whoring or reach bad endings by wrong choices. Getting them without using "unlock gallery" button can be also bit grindy.
    - Buggy NG+. If you want start a new game you get the option to import your deck from previous play. But it works randomly and you can still loose everything and start from scratch again.

    So is this game worth playing? Depends what are you looking for. If you are into card fighting games you may actually get some fun by focusing on pure/non-sex route and spending whole day limit on building your deck and improving character. But if you are looking for sex game... Meh. Nothing special to see here.
  4. 4.00 star(s)

    LordCorwin

    Working hard to make sure you don't get a new step-dad.

    Simple plot is simple, husband is away, evil man takes advantage of his absence, threatens the wife with a debt that is owed, the daughter finds out and works odd jobs and adventuring gigs to earn the cash to relay the fat old man.

    Earn the cash by fighting bosses and turning in quests, or by selling the daughter's body as a prostitute, which surprise, is not a job she's totally against! Yes, Akane is a-ok with spreading her legs to make the dosh, even though she's not a slutty person. Now you can earn the sex scene by the sex job, or, you can also pick obvious choices in the adventuring quests that lead to alternative endings for each quest. "Why yes, kind strangers, I think I will drink some suspicious tea, it's not like it's laced with magical drugs that will turn me into your cock sleeve for a few hours."

    Now not paying the duke of debauchery and requesting extensions will result in him making moves on your old woman, an even bustier and sexier royal who is willing to entertain the man in hopes that her daughter will earn that money next time. Eventually if you do it too many times though, mommy dearest will become corrupted and introduce her daughter to her new step-dad. The same can be said for the prostitution line of work, you go too far down that path and the daughter will end up preggers and addicted to sex.

    Artwork was nice and hot, just wish there was more with the mom, as 90% of the CGs were for the daughter.
  5. 3.00 star(s)

    Laval09

    ok the game wants you to do a pure playthrough but the problem is that to do that you need to do the dungeon. the problem with the dungeon is that its 100% RNG. i tried to beat the boss multiple times but i always got fucked by the rng not giving me any defensive cards as the boss was about to hit me with a move that deals 40% of my hp and when the boss was about to defend so i had a turn where i could deal free dmg i got ONLY defensive cards, this was very frustrating , while you could leave the dungeon before the boss fight this would leave you with barelly enough to repay the deadline and you wouldnt be able to get the upgrades needed to defeat the boss so you wouldnt be able to pay back the next deadline. basically if your luck sucks just like mine, you wont be able to make any progress in this game.
    i would give it 2 stars but i really enjoyed the artstyle
  6. 5.00 star(s)

    Squall14

    I'm rating this game as a JRPG turn based and not as a porn game.

    Honestly, i couldn't give a F about the story or the H-content in 'Debt in a Dungeon'. The fighting and loot system is where this game shines.

    Some boss will make you sweat even on normal mode. Lots of diferent cards you can use to defeat your enemies. A Sweet Tactical RPG.

    The game gaves you a choice of being a slut or a heroine which i enjoy the most. The porn content is just CGs and the story wasn't captivating enough to me. However, everything else including BGMs is great!

    If you are an old school FF7 fan or just a turn based enjoyer, i would say give it a try.
  7. 2.00 star(s)

    iforgotmypassword

    A porn game that commits the cardinal sin of not wanting you to see it's porn scenes. Given the setting it would make sense that a 'pure' playthrough would be possible but that the temptation of using your body to make gold should be to high to avoid. What you will find is the opposite.

    You are given a deadline of a certain amount of days before you have to pay back part of the debt you owe. Spending time in the dungeon takes an entire day. But crucially so does selling yourself in the brothel. Only the brothel rewards you less gold and no mana/crystals both of which are needed to upgrade your deck. Eventually by spending time in the brothel you will unlock scenes that give more gold and take 2 days but the opportunity cost is always heavily tipped towards the dungeon.

    Alternatively you can also complete quests for the guild that work in a similar fashion. You will get a gold reward for spending a day or two. There are also porn scenes attached to these missions but seemingly only if you fail them which also means getting no quest reward.

    Lastly you can ask to extend the deadline this will have the villain ask your mother for sexual favors instead. This is the only porn scene that doesn't actively harm your playthrough. You can do this once per debt repayment and doing it all 5 times will lead to the 'your mother fell for cock' ending.

    This is the only time the game being too easy becomes a problem since you will likely complete the game long before getting all those scenes by accident. Even on hard mode I couldn't really tell if anything in the dungeon changed the amount of damage enemies do appears to be the same. The amount of gold needed to repay is larger and possibly the deadline shorter. The fact that I'm not even sure about this should tell you enough.
  8. 4.00 star(s)

    ehendu

    Decent deck builder game. Maybe slightly grindy/lacking but it's an hgame so good enough.

    Art is solid.

    Story is decent, and while corruption aspect feels very rushed, it's a pretty short game anyway. Sure it would've been nice to see more with the corruption aspect, possibly some oyakodon stuff too, but it's not bad without it. Just feels like a missed opportunity.
  9. 4.00 star(s)

    Zorkman

    Solid deck builder, with good (but not great) scenes on the side. If you're looking for a game to scratch the Slay-the-Spire itch, this one isn't bad, but neither its gameplay nor scenes will blow your mind.

    The main gameplay loop has the main character delving into a dungeon, then using the resources they find to optimize their deck & equipment while still having enough leftover to pay their debt. Adventuring takes a day, and you have a limited number of days before the next ever-increasing payment. The player has to decide when to grab the resources that will allow them to improve their deck, and when to take the money.

    For fans of deck builders, there's a lot to like. It has Slay-the-Spire style mechanics at its base, though not nearly as challenging, or with as razor-thin margins for victory. The player has a lot of consistent options in how to spend their resources after combat to optimize their deck. The ability to upgrade cards - most multiple times - with the resources you get from dungeons allows you to create an ever-improving deck. The mechanics aren't deep enough to warrant multiple play-throughs, but also won't bore players.

    One gripe about the game design: There are high-cost, high-value cards that give the player powerful buffs, many of which can only be played once per combat. However, many bosses in the mid-to-late game can remove all the player's buffs, which completely removes these cards utility. It sucks to be excited about recieving rare, valuable cards only to be disappointed later when you realize how useless they really are.

    The sex scenes are entirely tacked-on to the gameplay. There's exactly one game-over scene for failing in combat (if you run out of "lives"), and nothing sexy at all during the fights. The scenes don't really need to be unlocked - you either get them at the Brothel, or for making a choice during one of the few story adventures. Though technically your character's lust stat has to get high enough, it happens pretty much by itself as you experience the scenes. The character who does the adventuring and the one in the h-scenes may as well be different people for how they're integrated.

    Speaking of the lust stat: Once it gets high enough you unlock scenes, though if it gets too high your character suffers a bad end. This feels arbitrary, like the game has decided the player isn't allowed to have too much fun. Working at the brothel is a quick way to get resources, so maybe the designer felt they had to put some limit on it, lest the players have too easy a time. Since it's the primary source of scenes, I wish they had implemented something that didn't feel like it was punishing the players for enjoying the h content.

    I should say the scenes themselves are good vanilla content, if nothing special. Though the main character is sometimes reluctant, she always enjoys the sex, keeping the scenes playful and fun.

    All in all, there are worse deck-builders, but certainly better erotic games. Though it's not a total waste of time, you're not missing anything great by skipping this one.
  10. 5.00 star(s)

    DuniX

    Pretty nice gameplay for what it is for a couple of playthroughs.
    My advice is you don't need to rush, you will have plenty of money for the debt so you can take your time to do dungeons a couple of times instead of finishing the bosses.

    The method to manage your deck is through collecting cards and discarding that you basically get for free so early game it's good to polish your deck a bit and do the dungeons to collect the cards you need. Later dungeons have higher tier cards I believe but you still need some basics. Not sure what dungeon has what cards available.

    The Ice Dungeon is good to get magic stones easy if the debt is pressuring you, also only magic stones that are basically money are the only thing that is lost so if you focus on cards and upgrade materials you don't have to care when you exit.

    You don't need to grind either, once your deck is in reasonable shape and you upgrade a couple of key cards you can get to the next dungeon and they have more resources in later dungeons anyway.

    Even if you rush by finishing all the bosses the first time you would be fine as long as you know what you are doing with your deck.

    The real "Challenge" of the game is on Hard with no carry over bonus, otherwise it's a pretty casual game. There is nothing stopping you from building whatever deck you want.
  11. 5.00 star(s)

    Sintheta

    Pretty cool deck builder game that actually doesn't suck to play. I took sergyo's advice and focused on getting gale slash and blessing cards, mix in a couple penetrations and crimson blades and you really do just start killing everything, which isn't even a bad thing because it was pretty fun cutting through everything like butter. My only gripe was upgrading is a pain even across NG+ because rainbow stones don't drop that much which is the real grind killer after you're just farming the last dungeon for drops (which tbh, I'm not even sure if that's optimal as far as rainbow stones go.)

    The art and scenes are pretty good too, even if the pacing for the corruption is a bit fast. I found them quite enjoyable, and although I do wish the corruption aspect could've been more expanded upon, it did well enough for me.

    Overall:
    Gameplay 5/5 - Enjoyable, don't grind too much
    Art 5/5 - Actually really good. For me anyways
    Scenes/Story - 4/5 Very good, but I wished there were more so I had more of an excuse to play more lol.
    Likes: DuniX
  12. 2.00 star(s)

    baka

    so, I enjoyed the gameplay, its fun to collect cards. its a bit weak the mechanic, but still enjoyable.
    the downside is that u can't get the best set without replaying a lot. and theres a limit how long u can play and extend the debt.

    the corruption is very weak here.
    if u don't want to whore yourself u can get raped from any of the missions or by getting killed that leads to game over.

    u can let your mom sold herself to the loan shark if u ask for time, but after 4 times shes a sub and 100% dominated and its a gameover.
    yeah. so really bad.

    so, gameplay is a 4 but the eroticism is a 2 (the mom part was ok, but MC part is a disaster)
    Likes: ob123
  13. 5.00 star(s)

    sergyo_ml

    I loved playing this game. I've got to say I'm a pretty good deck builder, love the genre. I played an attack buff+multihit deck and rolled it to the true ending, not seeing a single art piece (it has a scene unlocker so I'll enjoy them tomorrow, the art looks very good). I recommend this game to any card building lover and suggest (obviously) upgrading max AP and max attack ASAP, also buying any equipment that suits your build. It's always a welcome surprise to enjoy the gameplay of a h-game.
  14. 3.00 star(s)

    Ferghus

    Game is kinda meh. It isn't at all a roguelike. You're basically rerunning the same, fixed dungeons and fighting the the same, fixed enemies to grind for currency to upgrade your stuff and pay off X amount of coins every X amount of days. It's basically a standard HRPG setup with deck building elements. It's not really challenging or fresh and the H-scenes are very dragged out and predictable scenarios you've probably seen a dozen times already.
  15. 5.00 star(s)

    Cracatoa

    This game is pretty whack. It has that nice slay the spire gameplay, but the game balance is all over the place. From upgrades that make the card worse to common buffs that are better than its legendary version XD.

    That being said, you can make some pretty broken decks and once you get one, you just ease through the dungeons.

    Unfortuntely, the game doesn't fit higher resolutions and it has that unpolished feel to it. I just skip over the dialogue as well.

    I'm giving it a 5 because I find the broken game balance quite fun. Its fun to find new ways to just kill everything on turn or to just become downright immortal. Also, the CGI's look really great and polished.
  16. 2.00 star(s)

    Deleted member 2191732

    I want to start out by saying that nothing in the world would've made me happier than rating this 5/5. I love Slay the Spire and pretty much all other Roguelite deckbuilders, and seeing the genre enter adult video games is a very good thing in my book.

    However.
    This game just is not very good; the balancing is whack, the narrative could've been pulled out of the arse of the microsoft word helper complete with stock characters I fear my fingers would fall asleep 'fore I describe 'em and the runtime is pathetic.
    I finished this thing with the "perfect\good" ending inside two hours. Two. Sodding. Hours.

    And it gets even worse, but first, a recap of the plot:
    You play Akane, the stock goodly and dutiful daughter of stock benevolent and righteous nobleman NPC who never actually appears because he's been sent off into war. Before he was sent into war, he was tricked by stock antagonist category D subcategory 32b, rich ugly fat man with a grudge against protagonist's father because the protagonist's father was so much better than him at everything. The antagonist is hell-bent on using his power wealth and influence to destroy protagonist's family, reputation, belongings and so forth. He does this by tricking the protagonist's father into signing on a loan that has 0.001% interest rate the first two years, then getting the man to go to war in the third year when the interest is 100% of the original sum per month.
    The game starts in-medias-res with the protagonist and her mother being told of the debt and how much they'd have to pay. They humble themselves before the antagonist and ask to be allowed to pay in instalments over the next few weeks rather than immediately, and he - attempting to portray himself as a generous man - agrees if they can amass some money. You get the tutorial dungeon for the first 5K that sets the timer at 7 days, and each time you pay the next instalment the game extends the timer by 7 days. You can also beg the antagonist for another extension which judging by the achievement for not doing so in some capacity involves the protagonist's mother prostituting herself to the antagonist.
    So the protagonist goes off to explore a labyrinth dungeon to make the money she needs to repay her debt, and God Almighty does she ever make money. I got the whole thing done in eight days, leaving over forty days unused, and you could probably get it done in seven or six if you rushed it.

    Now, gameplay wise this plays like a really dumbed down version of Slay the Spire with all the numbers messed up royally like a sparrow with a breeze block shoved up where the sun don't shine, so you start out with a 0 cost attack that starts at 8(!) damage upgrades for 6(!!!!!) damage per upgrade, up to three times. So that means that you upgrade that thing first and kill pretty much anything in the first dungeon as soon as you draw it. It consumes, yes, but -1 enemy is generally all you need to turn the tide in your favour.
    But that's not all! You can get a card called "Evasion" which is damage immunity that starts at (I think it was) 3 energy and goes down to 0(!!!!!), effectively playing like the Watcher's Vault but without the crippling energy cost (and reminder, Vault is still almost an instant pick even at 2 energy). You can get a dozen other broken cards such as Strength that gives you as much as 9(!!!) strength for three rounds. You can get Resilience AKA immortality that heals you for 20-40% of your maximum health if you cast it below 40% health. And you can upgrade your energy, base strength, max HP, dexterity and so on. In other words, you become absolutely broken in no time flat. I know, because again I finished this game with the best ending in under two hours and with the best ending, more than 40 days on the timer and critically with three more dungeons I never went into because of this next point:
    When you win a fight you can choose one reward from what's displayed. Generally there will be a card, mana which is your primary power up material, magic stones which is your gold income, and sometimes you'll have a consumable or rainbowstones which are your secondary power up material. This is all well and good, until you realize that there are magic nodes along your way that add 50% to the magic stones you already carry. So once you're strong enough to reach the boss you just go into a dungeon and only click magic stones and nothing else. You'll get hundreds of thousands of gold in one run and be able to pay everything back in two or three runs.
    You win! Shocking.

    Now, let's break it down in points:
    Narrative (-1*):
    • Consists entirely of stock characters.
    • Characters are underdeveloped; you only see about half a dozen cutscenes along the golden path, and most of them boil down to "Akane pays the current debt instalment. Antagonist is very angry at this.".
    • It would've been nice if the villain had some kind of redeeming quality. Even just that he has a dog he really likes and spoils. Or has good taste in tea. Or SOMETHING that would differentiate him from the Saturday morning cartoon figure he currently is.
    • If you get the good\perfect ending before heading to the final dungeon, the game just ends. Cuts to black. Would've been nice to have to explore the final three dungeons anyway because we need to keep our people safe or because the town needs us or for whatever other reason. Y'know, the final boss is NOT a punishment for misuse of resources or something you need to hold off getting the perfect ending for. It's a reward for playing the game well. Yes, the game does have the "True ending" of clearing the final labyrinth, but it isn't very different to the "perfect\good" ending. Akane pays off her family's debt and instead of just living life as a noble she goes and conquers more labyrinths. Yay.
    • There's also no incentive to engage with the brothel or lust system; the dungeon gives you insane amounts of gold and mana to upgrade your character with as I mentioned, and it's 5K for the time you go to the brothel. And it takes the full day. I've never tried it, but unless it magically grows to over 200K I'll take the dungeon thank you very much since I get 200K gold + 30K mana plus some rainbow stones per run *and* I don't have to engage with the lust system or ruin the perfect\good ending.
    Combat (-1*):
    • Balance is whack. I mentioned this above, but I'll repeat: this is Slay the Spire with all the numbers fudged up.
    • You can remove pretty much as many cards as you want from the deck whenever you want to. This leads to tight, small decks that can just consistently devastate the opposition.
    • It's incredible how much power you can accrue, but it's even more impressive that none of it is necessary. I've beaten the game on 3 energy.
    • My final deck was 12 cards big; Strike+1, Strike+3, Powerful Strike, Gale Slash+2, Mana Blast+1, All Out Attack+3, Strength+3, Evasion+2, Resilience+2. A lot of those could still be upgraded, and the basic strikes could be swapped for better things. You'll also note a significantly lack of defensive cards (only two exhaust cards, Resilience and Evasion) because you put out so much damage most things just fall over.
    • There's consumables you can buy, and indeed I encourage you to as "Oh hell" buttons. I never had to use any though; the above deck topples anything until the deep forest dungeon without any effort.
    Runtime, QoL (-1*):
    • Look, it's less than two hours long for the perfect ending. Do I really have to say more?
    • Cards that say "Discard" actually mean "Exhaust". I was surprised by this the first time I played Mana Blast (=Fiendfire). We still have the standard draw pile, discard pile, exhaust pile. Except the exhaust pile is called Limited and cards that burn other cards say Discard. I'm not sure if there's any cards that actually, y'know, discard and not exhaust. Whatever. This is a communication issue.
    Breakin' my heart here, guys, but I gotta give this a 2/5.
    I wanted this to be good - I really, really did. But it ain't.