Create and Fuck your AI Cum Slut –70% OFF
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4.20 star(s) 204 Votes

GingerSweetGirl

Engaged Member
Aug 23, 2020
2,603
12,723
708
I agree.

I talked to Stoper a bit about it and he said he was going to set up time jumps.

Because at this rate, it will take him years to move the story forward, let alone finish it!

So much can happen in life that the chances of going all the way are scarce if he continues at this pace.
Time jumps will help the story's pacing, but it does nothing to quicken development. It's too late to save this game, but maybe other devs can learn from this example and execute better development strategies.
 

IHATESlowburnBluBallgames

Devoted Member
Jun 11, 2020
11,067
37,954
978
I agree.

I talked to Stoper a bit about it and he said he was going to set up time jumps.

Because at this rate, it will take him years to move the story forward, let alone finish it!

So much can happen in life that the chances of going all the way are scarce if he continues at this pace.
Time jump out of Conners bed to Mr Parker’s, Tommy’s or bbc guy,or Rosa’s or lesbian from coffee shop. been so long I forget the others names
 

Gunizz

Well-Known Member
Aug 9, 2017
1,245
3,391
447
Absolutely. But it's overkill and reaches the point of not just Diminishing Returns but actually Negative Returns. This industry is drowning in low effort art, but it's also getting starved of good art. It isn't long-term sustainable that the games with the best art only release one or two updates a year.
It's negative returns from a business perspective, yes, because most people do not care about such high level of quality in the images, they do not even notice the difference.
For example, Stoper uses ZBrush to correct a widespread problem for DAZ users (clothes not fitting tightly to bodies). A problem which, when I sometimes point it out on other VNs (Being a DIK is plagued with that), hardly anyone sees it. They don't see while playing, they aren't able to notice when shown.
If you want to reach a large audience, you have to compromise on quality (or simply don't look for too many refinements), focusing instead on quantity and then frequency of updates.
The question, in the case of Stoper, is that he - I think - gives maximum importance to the artistic side, while the economic side, the turnover, interests him relatively. I sincerely have no problems with Stoper's vision, indeed I really appreciate his art, I find it worth the wait, but this is because I don't pay anything. If I paid every month, I'd ask myself a few questions, unless I was a very wealthy benefactor. I don't pay anything for this game (or others) but ironically, if Stoper did a course on how he works and how he uses the various software, I'd be really tempted to sign up, if the cost was affordable for me.

I'll give it a try
Thank you for informing everybody about that. That's great, we had been waiting for you to download this game for years. Everyone here has been asking for months: why CodeSlingerJames is not trying JOHN? Stoper has halted development because, I quote him "if CodeSlingerJames does not even try my game, my game is useless, I feel depressed". Therefore I think this is great news, Stoper will soon publish an update because he has found motivation to go on! You are our saviour!
 

palmtrees89

Engaged Member
Jul 3, 2021
2,218
13,958
637
It's negative returns from a business perspective, yes, because most people do not care about such high level of quality in the images, they do not even notice the difference.
For example, Stoper uses ZBrush to correct a widespread problem for DAZ users (clothes not fitting tightly to bodies). A problem which, when I sometimes point it out on other VNs (Being a DIK is plagued with that), hardly anyone sees it. They don't see while playing, they aren't able to notice when shown.
If you want to reach a large audience, you have to compromise on quality (or simply don't look for too many refinements), focusing instead on quantity and then frequency of updates.
That's nice and all, but doesn't explain in the slightest why stoper's renders had been high quality from the very beginning, yet he was still able to release updates within 2-3 months time. When people come here arguing that development is so slow because of his render quality, I always have to ask myself if they played early updates. Stoper always had an eye for details, he's always worked with different tools and still was able to provide 10 times the amount of content compared to now.

He's simply put not truthful to his supporters. He's not working on this nearly as much as he claims. His constant excuses as to why he can't work for several months after EVERY goddamn release are just that; excuses and lies. And much of it has been proven, especially within the past ~3 years. Stoper's statements and reality are two very much different things.
 

Dark_Templar

Member
Aug 16, 2017
338
886
288
He's simply put not truthful to his supporters. He's not working on this nearly as much as he claims. His constant excuses as to why he can't work for several months after EVERY goddamn release are just that; excuses and lies.
Of course it's lies, not sure why people still try to defend him, it's the oldest trick in the Patreon game milking playbook, he is not the only dev to do this, there are countless others pulling the same shit and all for the same reason.

I find it hilarious people still make excuses for these devs and even more hilarious (or sad) are those still paying him.
 

Obranyi

Well-Known Member
Sep 16, 2019
2,271
4,446
451
Of course it's lies, not sure why people still try to defend him, it's the oldest trick in the Patreon game milking playbook, he is not the only dev to do this, there are countless others pulling the same shit and all for the same reason.

I find it hilarious people still make excuses for these devs and even more hilarious (or sad) are those still paying him.
Because they are full of shit like this Devs)
 
4.20 star(s) 204 Votes