Not as bad of a game as you might think. The grinding is a bit repetitive but plateaus at a certain point where money is no longer a concern. Each day that passes has meaning and triggers events all on its own. If you're not a fan of the art, then that's on you. I personally quite liked it as the niche nuances during character interactions really brought out the unique flavor text as a genre. If you think the game has problems, is difficult to play, or is trashier compared to others: don't even bother. Every game has bugs, and every player pool has its clowns. Game mechanics are there for a reason and players that can understand the way the developer wanted the game to present itself and interpret it in their own way are the target audience. Not anyone else. Routes are relatively straightforward and so are the dungeon locations. Trying out different things and battering walls with just your head until either it or your head breaks open is fun, even if others might not be of the same mind. Give the game a chance, and you might just like it.