Create and Fuck your AI Slut -70% OFF
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Unity - Just a fucking game [v1] [Just a f#cking game]

  1. 5.00 star(s)

    Damascin

    A very good game! It's been a while since we've seen something like this, such a combination of fetishes is a rarity in modern, refined gamedev. Tyrant, Personal Assistant, and Regional Manager come to mind, and this game has elements similar to each. The animations are good and the sound is decent; sometimes it doesn't match the action, but I think it will improve with continued support.
  2. 5.00 star(s)

    r3dSk0rp10n

    it's fukin great, i'm being very subjective here but the fetishes (see tags) go straight up my alley and after playing the very first iteration i loved seeing the dev go pretty dark on the girls (which is good, because it's a slave, bdsm, prostitution game, you have to go dark routes sometimes!) and doesn't beat around the bush with unnecessary long chats or idiotic existential monologues. Models are pretty banging too, nice variety of body types, one little annoyance are the tits looking squished (as in pressed against glass or something invisible/transpoarent) on 1 or 2 girls in some scenes where they really didn't need to. Animations, as many others have already said were not dev's forte - and i say were because as the game progressed they did seem to get a bit better and the love scenes a bit more rich and diverse so i'll give him the benefit of the doubt and don't discount points for that, momentarily.
    Story seems legit, the sandbox setting is pretty walled and exclamation signs mark the location where the next action is gonna take place so no unnecessary wandering around for hours looking for a measily teaser like in other games. All in all i'm gonna be watching this dev's carreer with great interest! kudos!
  3. 5.00 star(s)

    dornochroyal

    Great start to the game. Interested to see where it goes. Overall the visuals are good and true to the title the story is as outlandish as you might expect. It's obviously all in "good fun" and while some things might disturb some, they give plenty of warnings. And...it is just a ....game!
  4. 3.00 star(s)

    galundrux

    Not too bad. First the good parts. It's to the point, kind of funny, and the renders and models are good. The main character personality, or lack thereof, is good too. The developer seem to have decided on their audience rather than just trying to cater to everything which a lot of others do, and I really like that. The story line is really shallow, and a lot of it is just "wanna fuck? No... Okay, yes" which I can personally like because too much beating around the bush gets tiresome quick. That might not be for everyone, and I don't think it would fit for every game, but it fits the title of this one, and I liked it.

    Now for the bad, and it's pretty bad. The animations are terrible, they're actually so bad that I'd prefer it if they were just still images. The voices are also terrible and I turned them off immediately. These both seem like checkbox items intended to sell the game, "voiced" and "animated", but they're both so poor it actually detracts from the game. Yeah, the voice is just someone they hired to read the lines on fiverr or whatever, so not the voice actors fault really because I could see it working okay if they actually matched the voice to the characters, but they didn't. Now for the UI and gameplay which is a real shame, because I usually like this kind of gameplay, basically just clicking around the world, find events, makes some choices, make some money, go to bed, do it again. But this game has done that incredibly poorly. There are way too many locations, and most of them aren't currently used for anything. There is a mark that's supposed to indicate where there is content, but it doesn't always work so you end up clicking around anyway. And if you do things out of order you can actually get hard locked forcing you to reload. I found the whole experience really confusing. If I could give the dev one tip to massively improve the game play at this stage it would be to grey out every area which has no content and make it unclickable. Same for the shop, just make everything that can't be used impossible to buy rather than have the warning about not spending too much money. I hate to say it, because this does seem to have potential, but a lot of the game seem to be set up for a very long dev cycle where they'll trickle out content constantly to string along paying subscribers. They also lock some content out, which isn't the worst since it's not a lot (yet) and it's fair that they want to get paid for their work, but the way they do it makes me suspicious. Like the mark that is supposed to indicate where there is content shows up and then there is a message "support us on patron to continue thie story for this girl", but the mark doesn't go away after you click it, so it just stays there and makes the interface confusing. I wonder how they'll handle that when there is more content and multiple things are in the same spot, because that's going to turn the confusion level up to max. Luckily it does come with a walktrough so that relieves the confusion level a lot, but it's also no fun to play with a walktrough in my opinion, and that's not a real solution to having confusing gameplay. Then there is the content. The text is very poorly written (or translated), it dosen't really bother me that much, but some things here was a bit weird. Like him and her were sometimes mixed up which leads me to believe the devs are Asian, and in many places words were just missing. Then there is the most important part of the content to me, the visuals, which looked good despite obviously being made with Poser or similar like pretty much every game of this type. But the issue is that there wasn't a lot of it, there was actually very little for a 4+ GB game, they need to severly increase compression on this stuff. There was also a card game that was completly pointless and took way too long to play and it wasn't fun. Minigames are great when done well, but this was very boring, I would have much prefered just regular poker or anything that was a bit quicker to get trough, or at least limit it to a few rounds, you end up playing like ten rounds of this game, and it's not even a money making thing, it's just an event. Speaking of money, you have to grind the same shoot over and over to afford what you need, for now there is just one way to make money which isn't a huge deal since there isn't a lot to you need to buy so far, but you'll still need to do the shoot like 10-15 times or something at least, that should be better balanced. And then there is the UI which makes you feel like you're playing something that will bug out at any moment, which it actually does too, it's not polished at all.

    With that many major flaws, why did I give this 3 stars? Because despite the flaws, and that this at times gives me vibes of a money grab, I actually like the direction they're going and what little content is there so I want to encurage developers that seem to be trying to make something that's good. And the main problem is that if they just removed a bunch of this game it would be much better, and what's good is really good. Without the mismatched voice acting, the bad animations, all the unused locations and items, and if the "subscribe to patron" was a bit more subtle, and if ChatGPT did the translation or if someone proof read it, I'd give this 5 stars for an early release. I'd really like to see more of where this game is going, but at this stage it needs a ton of polish and more good content and less of the bad content to get anywhere near similar games of this type.

    Anyway, good luck to the dev, if you stick with it and keep improving I think you really got something here.
  5. 2.00 star(s)

    bebopalot

    Very frustrating UI. Plays like a renpy sandbox but with none of the advantages of renpy. No rollback or text history. Text box is quite small and the text doesn't even fill it properly - if text is longer than 2/3 of the box you must scroll to read it.

    To save you have to: Return to main menu using a tiny icon in the top left corner, find the 'save' button (which is invisible until you hover over it for some reason), click into a small textbox to name the save, enter a name, click save, return to main menu, find the 'continue' button (also invisible). And since there is no rollback you will probably be saving a lot.

    Saves also do not work as you would expect - I saved before a choice to have sex with someone, I said yes and we had sex, I continued playing and saved again the next in-game day. I was curious if anything interesting happened if I said no, so I reloaded the older save and turned her down, then re-loaded the later save where I had already said yes and continued playing. Later in the game she acted as if I had turned her down. So some event flags must be handled independently of your save-state, which is confusing.

    To move between locations you must click a tiny icon of a woman pointing. No idea why this is the icon, not intuitive. The list of locations seems to randomly change order every time you enter it. Locations with new events usually have a red exclamation mark, but sometimes they don't. Within an hour of playing I started to get red exclamation marks for events that would just take me to a "this isn't developed yet, subscribe to our patreon!" page. There seems to be no way to clear these, so now they are just constantly there, distracting me from the real content.

    The content itself is not much better than the UI. The main character has lots of internal thoughts about "corrupting" people, but many of the girls you encounter are down to fuck the moment they meet you. Even the 'shy' girls have no objection to you taking their underwear off in class and spanking their bare ass with a paddle in front of their classmates - on the second day of school.

    Sex scenes let you choose from a few positions and angles, but never loop the animations, so you will just do a single thrust, then be stuck looking at a still image until you click "angle 1" again. A lot of the animations are very stiff and robotic, but some were okay.

    English is poor but mostly passable.

    I recognize that a lot of effort has gone into this so far, and with UI improvements and less content walls I could bump my rating up. For now it is hard to recommend.
  6. 5.00 star(s)

    Babbedu

    Just a fuking review! I am a pervert ,but this dev, I am feeling like an altar server , an acolyte next to him and this is awesome. Good reasons to support but i am poor and the dev is an honorman and did free updates sometimes! Hallelujah!
  7. 5.00 star(s)

    C4ntM4sh

    Easy, fun, enjoyable. Management, sim. Corruption based male protag. Sandbox, exploration. It updates monthly. A game type and associated tags that's lacking from most dev currently. Less and less choices unless you're an alt. We need more like it. 5 stars for adding into the genre that's lacking in similar content being updated regularly. Renders are okay, gameplay is linear, and has enough choices and options to progress through its content.
  8. 5.00 star(s)

    ELKric

    Really enjoying the corruption arc and the sense of humor is a help. A large cast of ladies to interact with is great and isn't just cut and paste.

    I'm seeing real improvement in build 3 from build 1. It is still clearly a work in progress but there is really high celling here and looking forward to build 4 when it unlocks for me next month.
  9. 5.00 star(s)

    Josh88

    The playroom deserves 5stars, in a corruption school setting, male mc with plenty of side events, and management Entertaining and a lot of fun. Gameplay is a trainer grind with plenty of choices, and locations, and events, and minigames. The renders are decent. The content is great.
  10. 5.00 star(s)

    Cuflee

    Impressive amount of content for a first release! I haven’t encountered any bugs so far, and the graphics are well done (they indeed get better during the game).

    There’s plenty to explore across lots of locations, including multiple characters, which keeps things engaging. One of the voices do sound a bit goofy. I'd swap that in a future version.

    It would be great to have more sound effects, not only with the animations, but at the images as well. I haven’t figured out how to start a relationship yet. Things are getting interesting with Michelle, but there's no visible 'relationship' progress bar as you see in other games.

    Overall, a promising start, and I’m really looking forward to future updates!