Not too bad. First the good parts. It's to the point, kind of funny, and the renders and models are good. The main character personality, or lack thereof, is good too. The developer seem to have decided on their audience rather than just trying to cater to everything which a lot of others do, and I really like that. The story line is really shallow, and a lot of it is just "wanna fuck? No... Okay, yes" which I can personally like because too much beating around the bush gets tiresome quick. That might not be for everyone, and I don't think it would fit for every game, but it fits the title of this one, and I liked it.
Now for the bad, and it's pretty bad. The animations are terrible, they're actually so bad that I'd prefer it if they were just still images. The voices are also terrible and I turned them off immediately. These both seem like checkbox items intended to sell the game, "voiced" and "animated", but they're both so poor it actually detracts from the game. Yeah, the voice is just someone they hired to read the lines on fiverr or whatever, so not the voice actors fault really because I could see it working okay if they actually matched the voice to the characters, but they didn't. Now for the UI and gameplay which is a real shame, because I usually like this kind of gameplay, basically just clicking around the world, find events, makes some choices, make some money, go to bed, do it again. But this game has done that incredibly poorly. There are way too many locations, and most of them aren't currently used for anything. There is a mark that's supposed to indicate where there is content, but it doesn't always work so you end up clicking around anyway. And if you do things out of order you can actually get hard locked forcing you to reload. I found the whole experience really confusing. If I could give the dev one tip to massively improve the game play at this stage it would be to grey out every area which has no content and make it unclickable. Same for the shop, just make everything that can't be used impossible to buy rather than have the warning about not spending too much money. I hate to say it, because this does seem to have potential, but a lot of the game seem to be set up for a very long dev cycle where they'll trickle out content constantly to string along paying subscribers. They also lock some content out, which isn't the worst since it's not a lot (yet) and it's fair that they want to get paid for their work, but the way they do it makes me suspicious. Like the mark that is supposed to indicate where there is content shows up and then there is a message "support us on patron to continue thie story for this girl", but the mark doesn't go away after you click it, so it just stays there and makes the interface confusing. I wonder how they'll handle that when there is more content and multiple things are in the same spot, because that's going to turn the confusion level up to max. Luckily it does come with a walktrough so that relieves the confusion level a lot, but it's also no fun to play with a walktrough in my opinion, and that's not a real solution to having confusing gameplay. Then there is the content. The text is very poorly written (or translated), it dosen't really bother me that much, but some things here was a bit weird. Like him and her were sometimes mixed up which leads me to believe the devs are Asian, and in many places words were just missing. Then there is the most important part of the content to me, the visuals, which looked good despite obviously being made with Poser or similar like pretty much every game of this type. But the issue is that there wasn't a lot of it, there was actually very little for a 4+ GB game, they need to severly increase compression on this stuff. There was also a card game that was completly pointless and took way too long to play and it wasn't fun. Minigames are great when done well, but this was very boring, I would have much prefered just regular poker or anything that was a bit quicker to get trough, or at least limit it to a few rounds, you end up playing like ten rounds of this game, and it's not even a money making thing, it's just an event. Speaking of money, you have to grind the same shoot over and over to afford what you need, for now there is just one way to make money which isn't a huge deal since there isn't a lot to you need to buy so far, but you'll still need to do the shoot like 10-15 times or something at least, that should be better balanced. And then there is the UI which makes you feel like you're playing something that will bug out at any moment, which it actually does too, it's not polished at all.
With that many major flaws, why did I give this 3 stars? Because despite the flaws, and that this at times gives me vibes of a money grab, I actually like the direction they're going and what little content is there so I want to encurage developers that seem to be trying to make something that's good. And the main problem is that if they just removed a bunch of this game it would be much better, and what's good is really good. Without the mismatched voice acting, the bad animations, all the unused locations and items, and if the "subscribe to patron" was a bit more subtle, and if ChatGPT did the translation or if someone proof read it, I'd give this 5 stars for an early release. I'd really like to see more of where this game is going, but at this stage it needs a ton of polish and more good content and less of the bad content to get anywhere near similar games of this type.
Anyway, good luck to the dev, if you stick with it and keep improving I think you really got something here.