Just saying....

DarthSpitz717

Member
Mar 28, 2023
432
879
To all developers and writers in general

Don't just be like other games. It's getting harder and harder to distinguish one game from another. Even in fantasy games or sci-fi games it's the same old hat, same old tropes, with (forget the face) but same body styles. Am glad there are thousands of games out there (and near as many dumpster fires too) but if you want to wow the audience and gamers and stand out, put a lot of planning and thought behind it. It takes 10 minutes for a gamer to discover just how well thought out a game is.

Now some games by design are meant to be way out there. But if the intent is to be rather serious, having a guy with a penis large enough to club a horse to death with isn't going to help. Knowing a little basic human psychology goes a long way. Selling stereotypes and myths when you are trying to be serious doesn't help your cause. No not all women are into BJs, no not all women are into size, not every female character looks like they were hired from a porn mag, and the list goes on and on.

Know your audience is the best path to success.

Yes, this post sounds like a rant and partly it is. But I have witnessed so many attempts at an actually good game go off the deep end QUICKY and even good games that started out turn into...well, a dumpster fire. So perhaps my bookish loving nature and love of a good read tarnishes my view of games, but for those that do care about all the time and energy put into their works, it's something to consider.

So folks let me turn it over to you to point out and recommend a good game and one that is a dumpster fire
 

papel

Member
Game Developer
Sep 2, 2018
429
575
Most hentai games barely register as games anyway, the majority are just the means to deliver slightly interactive porn.
but if you want to wow the audience and gamers and stand out, put a lot of planning and thought behind it.
I'm actually curious to what you'd consider well thought and planned games.
 
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Geigi

Active Member
Jul 7, 2017
803
1,238
To all developers and writers in general

Don't just be like other games. It's getting harder and harder to distinguish one game from another. Even in fantasy games or sci-fi games it's the same old hat, same old tropes, with (forget the face) but same body styles. Am glad there are thousands of games out there (and near as many dumpster fires too) but if you want to wow the audience and gamers and stand out, put a lot of planning and thought behind it. It takes 10 minutes for a gamer to discover just how well thought out a game is.

Now some games by design are meant to be way out there. But if the intent is to be rather serious, having a guy with a penis large enough to club a horse to death with isn't going to help. Knowing a little basic human psychology goes a long way. Selling stereotypes and myths when you are trying to be serious doesn't help your cause. No not all women are into BJs, no not all women are into size, not every female character looks like they were hired from a porn mag, and the list goes on and on.

Know your audience is the best path to success.

Yes, this post sounds like a rant and partly it is. But I have witnessed so many attempts at an actually good game go off the deep end QUICKY and even good games that started out turn into...well, a dumpster fire. So perhaps my bookish loving nature and love of a good read tarnishes my view of games, but for those that do care about all the time and energy put into their works, it's something to consider.

So folks let me turn it over to you to point out and recommend a good game and one that is a dumpster fire
Most players want porn without plot(nukige)and 100 different fetishes so that's why there's a lot of shovelware games.
I'm actually curious to what you'd consider well thought and planned games.
Our Red String by Eva Kiss.
 

DarthSpitz717

Member
Mar 28, 2023
432
879
Most hentai games barely register as games anyway, the majority are just the means to deliver slightly interactive porn.


I'm actually curious to what you'd consider well thought and planned games.
___________________________________++++++++++++__________________________________________________

"A Perfect Marriage," by Mr. Palmer The art is to tier; there is a workable plot; Characters are plausible; you can see there is a writing strategy being followed; and the game is not predictable.

"A Wife and A Mother... {PART ONE}" by L&P (part two is becoming a dumpster fire) Good character development; has a charismatic MC; good art; and it has a progressive and expanding plot.
 

anne O'nymous

I'm not grumpy, I'm just coded that way.
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Jun 10, 2017
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"A Wife and A Mother... {PART ONE}" by L&P (part two is becoming a dumpster fire) Good character development; has a charismatic MC; good art; and it has a progressive and expanding plot.
A real scene from the game, that take place mid Part one:
MC thoughts "Oh my god, I'm in a bikini and my son is seeing me ! It's horrible."
Same person one or two minutes later "Listen son, if you clean your room, I'll show you my naked boobs, deal ?"

Yeah, sure, A Wife and Mother is a "well thought and planned game"...
The whole Part One of the game is like that, with the MC freaking out, the player having to choose between a choice that keep her prudish and one that corrupt her, and the MC doing a perfect 180° out of nowhere if the player pick the second option.


Meanwhile, there's games like The DeLuca Family, or Karsson's Gambit, to name only two, with characters that have a real and deep personality, a story that stay coherent and don't need to goes in all directions to stay appealing, and, what is more important, characters that really know what they are doing, even if the player isn't aware of it yet; whatever if you get the hints or not, at some times you'll be "Oh, so it's why (s)he did this two days ago...".
 
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letsgethappy

Newbie
Dec 7, 2023
45
28
I don't believe in good or bad games.
What matters in the end is only one question:
Do I enjoy spending time with the game or not?
Just as there is no unit of measurement for good or bad music, there is also no measuring instrument to judge the quality of a game.
For example:
I always enjoy reading reviews about games. And there are a lot of games with horrible graphics and then I read, not just once, what top quality the pictures and animations are. So what is it?
Are the reviews written by idiots or am I the stupid one?
I really don't think either of those applies. They like it, I don't and that's it.

Apart from that, it couldn't do any harm to have more games where the individual characters have their respective backgrounds and stay true to them.