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Just to remind you all. BEST MILF

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THE BEST MILF WE'VE LOST.
It's just that they don't make sex content with her. It's like she's been forgotten. The last good thing I saw with her was this
 

anne O'nymous

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THE BEST MILF WE'VE LOST.
It's just that they don't make sex content with her. It's like she's been forgotten. The last good thing I saw with her was this
Hmm, don't hesitate a single second to correct me if I'm wrong, but Elizabeth being twentish years old, and assumed virgin due to her reclusive life, how can she be a mother you'd like to fuck?
 

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Hmm, don't hesitate a single second to correct me if I'm wrong, but Elizabeth being twentish years old, and assumed virgin due to her reclusive life, how can she be a mother you'd like to fuck?
There are DLCs where she is in another universe and there she is a MIlF. And I'm glad to know that you know this game, old man ❤
Name dlc, BioShock burial at sea.
 

anne O'nymous

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And I'm glad to know that you know this game, old man ❤
I'm shocked!!! Not precisely by your surprise, it's more mine when I realized that Bioshock (the real, the original) is just 17yo. Why did my messed memory was placing it in late 90's?
 

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I'm shocked!!! Not precisely by your surprise, it's more mine when I realized that Bioshock (the real, the original) is just 17yo. Why did my messed memory was placing it in late 90's?
There is a game with a similar name System shock, it was released in 1990+, it seems. So...
 

anne O'nymous

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There is a game with a similar name System shock, it was released in 1990+, it seems. So...
It don't "seems", it is. A marvelous game, a bit outdated, both visually and in terms of UI, but still marvelous as fuck; at least for someone who partly play it with nostalgia.
Often forgotten (including by a fan like me), it have its place in video gaming history, aside Doom (first real FPS) and Half Life (first open world), as father of all modern FPS. Multi level exploration, forcing you to go back and forth, and with some levels that can't be completed on one go, lying, crouching and standing position, looking up or down, all this was an unseen revolution in 1994 when it was released.
It have a suit, System Shock II, that is said (never really knew if it's true or just a rumor) to be the base for Bioshock.
 

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It don't "seems", it is. A marvelous game, a bit outdated, both visually and in terms of UI, but still marvelous as fuck; at least for someone who partly play it with nostalgia.
Often forgotten (including by a fan like me), it have its place in video gaming history, aside Doom (first real FPS) and Half Life (first open world), as father of all modern FPS. Multi level exploration, forcing you to go back and forth, and with some levels that can't be completed on one go, lying, crouching and standing position, looking up or down, all this was an unseen revolution in 1994 when it was released.
It have a suit, System Shock II, that is said (never really knew if it's true or just a rumor) to be the base for Bioshock.
Yes Immersive sim. System shock created this mechanic and Deus ex. At the moment, system shock seems very boring. The remake was released recently. I was expecting something different. I didn't like these monotonous riddles that were transferred to the remake. I was interested in the plot and the atmosphere, but the gameplay is very poor. So I dropped.
By the way, did you probably catch the first metal gear too? with the first 3D graphics. It must have been interesting to watch all this from the very beginning. I envy you, old man
 

anne O'nymous

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I was interested in the plot and the atmosphere, but the gameplay is very poor. So I dropped.
Yeah, it's the problem with old innovating games. They had good ideas, but they were either limited by the possibility of their time, or searching the marks for the UI.


It must have been interesting to watch all this from the very beginning.
It really was, but it have a counterpart. It's been something like 15 years that I haven't be trilled by a game. There's really good ones, but when your youth and teen age is past witnessing games evolve from pac-man to Half life, it's not more realism in the graphic design and/or the physics, that will really make a difference for you.
But it's understandable, when you need to spend millions on your game and have around a thousand people involved in it, there's a limit in how far you can go on the innovative side. Some small studios still achieve to do good, but... I don't know, it feel like they just revisit the past.

Perhaps that we reached the limits of the current system.
AI are better and better, but they'll never really works for games. Opponents need to be predictable and not too brights, because most players want to be able to progress in the story. And dialogs, as well as quests/scenarios, can't be created in real time because players need to be able to rely on someone else if they are stuck.
Don't take me wrong, an AI based game could be fun, but games that you can't finish offer a really limited amount of fun; I know it, I grown with them ;)
And VR is just immersive First Person 3D, so an extension of what we already have. It can change the UI (basing it on movement), but not really the game mechanisms themselves, and even less the concept behind the game.


And it will be all for today, grandpa grumpy wish you all a good night ;)
 
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Ass prefer

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Yeah, it's the problem with old innovating games. They had good ideas, but they were either limited by the possibility of their time, or searching the marks for the UI.




It really was, but it have a counterpart. It's been something like 15 years that I haven't be trilled by a game. There's really good ones, but when your youth and teen age is past witnessing games evolve from pac-man to Half life, it's not more realism in the graphic design and/or the physics, that will really make a difference for you.
But it's understandable, when you need to spend millions on your game and have around a thousand people involved in it, there's a limit in how far you can go on the innovative side. Some small studios still achieve to do good, but... I don't know, it feel like they just revisit the past.

Perhaps that we reached the limits of the current system.
AI are better and better, but they'll never really works for games. Opponents need to be predictable and not too brights, because most players want to be able to progress in the story. And dialogs, as well as quests/scenarios, can't be created in real time because players need to be able to rely on someone else if they are stuck.
Don't take me wrong, an AI based game could be fun, but games that you can't finish offer a really limited amount of fun; I know it, I grown with them ;)
And VR is just immersive First Person 3D, so an extension of what we already have. It can change the UI (basing it on movement), but not really the game mechanisms themselves, and even less the concept behind the game.


And it will be all for today, grandpa grumpy wish you all a good night ;)
I meant it's just good memories if you want to get nostalgic. And my time is 5:30 outside. Yes, perhaps it's time to go to bed.