Bugs: Stuck after walking though the portal with a victim.
Optimisation: Can run Cyberpunk on ultra with better fps.
Content: Lacking [I 3 victims [for now, reskins probably not done yet]].
Locations: limited [2 streets / 1 forest road blocked with invisible walls]
Graphics: Pixelated grass, low quality assets, clipping clothes.
Looking at the history of "Starvy" development cycles and "games" I don't trust this will be ever finished and mechanics updates would likely stop after dungeon implementation.
Optimisation: Can run Cyberpunk on ultra with better fps.
Content: Lacking [I 3 victims [for now, reskins probably not done yet]].
Locations: limited [2 streets / 1 forest road blocked with invisible walls]
Graphics: Pixelated grass, low quality assets, clipping clothes.
Looking at the history of "Starvy" development cycles and "games" I don't trust this will be ever finished and mechanics updates would likely stop after dungeon implementation.